Jump to content

Camraug

Members
  • Posts

    5
  • Joined

Everything posted by Camraug

  1. Basically Contrast is the absolute light and dark range, Gamma is the shape of the ramp the gets you there. Gamma makes the most difference in the midtones or in this case midshadows. It used to be more of a thing, Mac’s and PC’s used (maybe still do?) different gamma points so cross platform on screen viewing of color sensitive files was a pain. I did a lot of therapy with our in house design staff back in the day. Interrupted my Diablo 2 time on my fancy new 3dfx Voodoo card.
  2. I would offer up, that if the only reason you're running the Very Low settings is to fix the brightness, I would try the GammaRamp first? By adjusting the GammaRamp value I can still run regular graphic quality modes, including Ultra on my 3080. For me the game looks fine, but is over saturated and too dark out of the box. So for me it fixes the primary concern of game contrast without degrading all the other graphic quality features.
  3. Here's a trick from the old playbook that can help with the too dark issue. In client settings under the renderer section there is a variable called GammaRamp. Its default is 1 and it's not always listed (and is then assumed to be 1) so you might need to dropdown a line and add it. Path is C:\Users\<UserName>\AppData\Local\SWTOR\swtor\settings and file is client_settings. Double click to open, edit, then save. I'd start with GammaRamp = 1.1 You can adjust it up or down from there. On a dozen computer/monitor combos over the years, it usually is between 1.1 and 1.3 for me. Think of it as having a Gamma slider that goes to 110 or 130%. I had this set to 1.15 on my current system, then when the last patch came out, it rewrote my client_settings file and changed it back to 1. I noticed as soon as I logged in, and changed it back to 1.15. The game would be too dark for me to play without doing that, I would have quit years ago. Hope this helps someone?
  4. I was searching for a use for all these, since my alts are generating a currency they can't use. Why don't sub 80's get tech frag's instead of these? It would encourage more people to play more chars and thus play more. Even with an army of alts, playing 24/7 you'd take a long time to get more than a few chars with high end implants. As it stands now, I'm not sure any of my chars will ever get one, simply because I don't play enough FP's I'm guessing? But I'll have a lot of MoC that'll get dumpstered. If the cap is this low, it should be per char. Like the ONE char the dev had when thinking this through.
  5. I followed this thread, changed the false to "false", patch downloading.
×
×
  • Create New...