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vakken

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  1. Helllo, When using quick travel, we often do it to get faster to our currently tracked mission objective (be it purple or yellow) A feature that could (perhaps togglable, but not necessarily) show us currently tracked mission objectives straight on the quick travel map, would be a great QoL improvement to the otherwise brilliant game. Thanks!
  2. I can indeed confirm that the high-dpi windows setting paired with lowering mouse polling (Logitech G520) to 125 (reports per second) has totally fixed the issue. I have conducted extensive testing and, indeed the issue is absolutely and utterly gone. My undying gratitude to the person that found this solution.
  3. Some lightsaber items (mostly CM ones) have a delayed start animation (probably for a visual effect, intentional) but while in cutscenes, that feature makes the lightsabers turn on too late in all but some instances. This is very anti-climactic. Fix: if tagged, make lightsabers that have delayed starts start earlier in all cutscenes (global offset?), move the start of a lightsaber sequence (if delayed start sequences are not padded, but offset) when in a cutscene to always be zero. P.S. I know this could be a very slight cosmetic change, high effort (by my account) and low return issue to fix, so I totally understand if this gets thrown in the bin, as there are way more important issues.
  4. The Dark Marauder's Chestplate Item has clipping issues (weight painting issues) on the right shoulder area. Fix: Weight the right shoulder to the uppermost spine bone or shoulder bone if present
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