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TherKarl

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Personal Information

  • Location
    Norway
  • Interests
    Film, games, gadgets and mobile tech, photography, and of course; a massive Star Wars fanatic.
  • Occupation
    Student
  1. Thank you for making this post. I haven't gotten into marauder in 6.0 yet, but as a player who started playing on a mara, this change makes me mad. I don't see any reason to remove this, and it will make playing mara feel so much more slow and weak before your opener is over. I completely agree with you, brooding should become a passive for all maras, and there is no reason why it's the only class that has zero resources before it enters combat.
  2. For anyone worried about Arsenal not getting a dps buff, I think you're underestimating how good this will be, especially if it's anywhere near as powerful as Stormwatch on lightning. As for the other changes, these all look decent to me. I'm happy about not getting another ability, as an IO main with 35+ ability keybinds I don't really wanna add yet another one... Looking forward to testing this to see if the numbers will be good, and maybe I'll even try out Arsenal again.
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