trendiee
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Everything posted by trendiee
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Pt or Sin, it's definitely not worth it. Jug: Any potential benefit of having the dps procs to help FD effects goes out the window if the proc isn't up when you need to use the CD, and you can't plan around having the stronger CD. The passive defense alone is more worthwhile than a ~30% chance of getting a benefit to FD. Bonus damage does nothing to saber reflect., and the amount of extra effective healing from scream will be negligible. If you're still progressing, just go for tank relics.
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Too many 1-shot mech in NIM ops
trendiee replied to Slowpokeking's topic in Flashpoints, Operations, and Heroic Missions
Just because that's the way they currently design encounters doesn't mean that's the only way to design encounters, which brings us back on a loop to about 15 pages ago (or all the way to the OP). As long as fights are designed for one healer to heal all the unavoidable damage and a second can basically just cover for people screwing up, of course nothing short of a oneshot is going to seem punishing. -
Too many 1-shot mech in NIM ops
trendiee replied to Slowpokeking's topic in Flashpoints, Operations, and Heroic Missions
Wait, someone's opinion isn't right just because they are the best? Boy, I wonder if that means someone isn't wrong just because they aren't the best.... :rolleyes: -
Too many 1-shot mech in NIM ops
trendiee replied to Slowpokeking's topic in Flashpoints, Operations, and Heroic Missions
Did everyone miss that the best healer to ever play this game agreed that you shouldn't need oneshots to make things challenging like... 5 pages ago? clearly the problem is OP is a scrub and real raiders love oneshots -
EV and KP Nightmare Removal in Fallen Empire
trendiee replied to EricMusco's topic in General Discussion
That gradient existed because FPs were a vital part of the gearing process. There was no legacy gear and FPs dropped relevant level gear, so it encouraged people who already knew the basics of group play to run the FPs and (as an extension) pass some of that knowledge to anyone they grouped with. It doesn't matter how many max-level FPs there are in the xpac, there are also going to be 9 SM ops and very likely little reason for people to do FPs (just like in ROTHC/SOR). The best place for people who want to get into raiding to learn group play will still be SM raids. -
Instead of Removing Nightmare OPS...
trendiee replied to MuzluPasta's topic in Flashpoints, Operations, and Heroic Missions
Sure they do, they exist to make the people who don't go AFK for trash hate the ones that do! -
Too many 1-shot mech in NIM ops
trendiee replied to Slowpokeking's topic in Flashpoints, Operations, and Heroic Missions
Can you really not conceive of challenging mechanics that don't involve a oneshot? There's a huge grey area between hello kitty island and ikaruga. -
Too many 1-shot mech in NIM ops
trendiee replied to Slowpokeking's topic in Flashpoints, Operations, and Heroic Missions
For a lot of people it makes fights more interesting. It's the same argument for soft enrages vs hard enrages. Look at master/blaster for a current example. Almost nothing in that fight is a oneshot, but it still manages to be very challenging. Would you prefer a version where the mechanics were "if 3 people are standing in rain of pain the entire group dies to a 0dmg hit"? How about one where "if two people ever get hit by blaster's knockback the group dies"? Oneshot mechanics have a place, but if they get overused it's boring, and most of them could effectively be replaced with more interesting mechanics that have the same purpose (for instance, I would have loved to see a brontes without a lightning beam in the clock phase, and instead have the droids do meaningful damage that builds rapidly, forcing you to kill them all before healers get overwhelmed). -
Too many 1-shot mech in NIM ops
trendiee replied to Slowpokeking's topic in Flashpoints, Operations, and Heroic Missions
Are those really the only two options you see for a fight mechanic? Instakill or easily healed through? -
Too many 1-shot mech in NIM ops
trendiee replied to Slowpokeking's topic in Flashpoints, Operations, and Heroic Missions
I more mean the fight itself still being referred to as the hardest fight ever when it really had very simple mechanics and was just a dps check (especially compared to the current ops). The rest of it was really funny as it was happening, though, that's for sure, and I'm sure the hype is why it's still talked about. -
Too many 1-shot mech in NIM ops
trendiee replied to Slowpokeking's topic in Flashpoints, Operations, and Heroic Missions
Most overrated fight ever (and doom was a oneshot) -
Luckily you get to do it again this week
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World First NO-Advanced Class Revanchist
trendiee replied to DJNume's topic in Flashpoints, Operations, and Heroic Missions
When there's nothing new to e-peen over you have to start making up things to brag about. -
Taunt pre-cutter and vanish the cast. Alternately, shroud/vanish shroud a single cast, but you'd only do that if you were worried about the extra attacks going out when ion cutter would normally be casting, and by taunting/vanishing you still have shroud up for the next cutter.
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Last I checked, nothing dropped 2 mounts.
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Yea, you aren't selling two mounts to the person.
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Strange, the OP says you'll do either size without listing multiple prices....
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Negative Numbers are a thing.
trendiee replied to Camelpockets's topic in Flashpoints, Operations, and Heroic Missions
Leftover 186 strats vs 198/204 strats -
Discussion on the state of Darkness/Kinetic Combat
trendiee replied to Aelanis's topic in Shadow / Assassin
I think he was the tank who took all the videos for the dulfy guides, salim -
Discussion on the state of Darkness/Kinetic Combat
trendiee replied to Aelanis's topic in Shadow / Assassin
Thanks for all the names! That'll provide plenty of things to watch, I'm sure.