Okay, hear me out I know theres going to be pitchforks for this quote but please let me say this, I quite like shadow of revan in concept, the way its played as opposed to the story itself is the direction TOR really needs to take going ahead.
The game thrives on this new style of story-driven gameplay, even if admittingly it comes at the cost of flashpoints and operations, but honestly? This game just doesnt really feel like it was built with multiplayer in mind anyway.
Lets face it, when you play the class story from 1-50 you dont really feel an obligation to play with other people, its nice, but its not "required" to play the game.
To me, SWTOR needs to approach and embrace the "solo-multiplayer" approach more heavily and just completley do away with concepts that just dont feel right for the game anyway.
Raiding, PvPing, things that frankly every other MMO has and are dead in the water in this game just dont have a place in it, they should just, embrace, that and go full Solo-MMO while focusing more on the "community building" aspect towards say, making strongholds more popular and attractive to communiteis of people.
Frankly, I think SoR is fine, even if its not perfect, and honestly, it should just embrace this new way of thinking and hopefully stick with it, since honestly, I dont really see the problem myself...
I admit, maybe its just me, but I feel the game works fine, at least the way its designed at the moment.