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CaptV

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Everything posted by CaptV

  1. Tbh id like to see the Republic do something "questionable" which we kinda saw signs of at Ziost, but I wont spoil it in detail for anyone thats curious that said it does feel generally dissapointing that most of the republic storylines are generally just, patriotism vs morals.
  2. Personally I didnt find the Inquisitors story as pulling as the Warriors, the biggest problem is that after Zash, Thanaton, who portrayed in the comics was pretty epic and deep, is given a very weak and minor role in this incarnation while only serving as a crux to boost your own ego. Personally I feel Zash could have stuck with us until at least act 2, perhaps offering the choice between killing Thanaton and Killing Zash, and that the one you decide to spare betrays you at act 3, that, could have gone places, frankly it was a wasted opportuntiy that was never really used to its full potential. Zash is also kind of irelevent despite being in Khem's body after Act 1, its kind of pointless to keep her around which made me sigh after that. The Warrior definatley feels like the most "interesting" char in TOR despite the Agent having the best story because the only char that constantly evolved throughout every expansion was the Warrior.
  3. Alderaan, Manaan, Hoth, Cisilla (since their twitter posts hint on that being the next big thing) and possibly some evil lair in Oricron would work nicely. Yavin really isnt my cup of tea.
  4. Vote your most to least favorate. Ill go: In order of 1 (best) to 8 (worst) 1. Sith Warrior 2. Imperial Agent 3. Bounty Hunter 4. Sith Inquisitor 5. Jedi Consular 6. Jedi Knight 7. Smuggler 8. Trooper My Reasoning: I found the Sith Warrior to be a personal favorate, and the most relevent to SWTOR and events going on within it. I however cannot find myself for the life of me enjoying trooper or smuggler, every time I even try to struggle past the earlier parts of their story I find them sorely lacking. Id like Jedi Knight more, and I do admittingly enjoy the story but I felt personally it was too basic. I think personally the Empire storylines are generally more catered to mature audiences than their Republic counterparts on account that I found the Pub storylines to be fairly "easy" to follow and lacking any real depth, maybe others disagree, but thats me.
  5. To be honest the biggest problem is the personal story. Its an extremely expensive job to hire 2 voice actors to do an entire cast of dialogue all the way from 1 to level cap and continue to hire them to make that profit not to mention every single companion the player would be partied with. Its... budget, that would ultimately be the problem and I think as much as id love it, I dont think it'll happen. As to what kind of class choices you have, there are a few but frankly I feel theres only one left that actually suits a starwars "trope" as it were. The Kyle Katarn approach aka: Exiled Jedi, possibly a neutral character that can be played by both factions and has to decide which to join by their level 10 prologue ending.
  6. Okay, hear me out I know theres going to be pitchforks for this quote but please let me say this, I quite like shadow of revan in concept, the way its played as opposed to the story itself is the direction TOR really needs to take going ahead. The game thrives on this new style of story-driven gameplay, even if admittingly it comes at the cost of flashpoints and operations, but honestly? This game just doesnt really feel like it was built with multiplayer in mind anyway. Lets face it, when you play the class story from 1-50 you dont really feel an obligation to play with other people, its nice, but its not "required" to play the game. To me, SWTOR needs to approach and embrace the "solo-multiplayer" approach more heavily and just completley do away with concepts that just dont feel right for the game anyway. Raiding, PvPing, things that frankly every other MMO has and are dead in the water in this game just dont have a place in it, they should just, embrace, that and go full Solo-MMO while focusing more on the "community building" aspect towards say, making strongholds more popular and attractive to communiteis of people. Frankly, I think SoR is fine, even if its not perfect, and honestly, it should just embrace this new way of thinking and hopefully stick with it, since honestly, I dont really see the problem myself... I admit, maybe its just me, but I feel the game works fine, at least the way its designed at the moment.
  7. Hey, Its been a while since I Played SWTOR And I was noticing a sort of problem here, I have a close friend who I like to play with me but they're a little short on the finances side of things while I have just enough to provide for us both, would it be possible in some way to buy them a subscription and give it to them directly somehow? If not, maybe this should be a thing considering it seems like an unused opportunity.
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