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NickAvola

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Everything posted by NickAvola

  1. Hey, team! Long time no see A lot of great questions here. I'll pass along some clarification from the Developers, regarding the endgame crafting portion of this blog: "There will be two new endgame purple mats: • Conquest Mat called “Strategic Resource Matrix”. • Operation Mat called “Dark Matter Catalyst”. The Conquest Mat can only be acquired by completing your personal conquest goal. The Operation Mat can only be acquired by killing bosses in Operations. The Conquest Mat is used to craft Endgame equivalent gear. This gear is initially trainable from your trainer. You can then reverse engineer it to Storymode-equivalent gear, and again to Hardmode-equivalent gear. • This gear is un-moddable, Bind-on-Equip, and slightly better than the gear found on the vendors. • Mods and Relics cannot be crafted. The Operation Mat is used to craft raid gear and mods. This gear requires you to acquire the raid item first to reverse engineer. • Only Mods, Relics, Implants, and Earpieces can be crafted with this material. • Unlike previous versions, the empty raid shells are not reverse engineerable." Hope that helps -- keep the feedback coming! Best, Nick
  2. I don't have any information on the Sage/Sorc balance matter at the moment, unfortunately. But I can tell you that Tait and I have been constantly reading and rereading your PTS threads, and have passed along the more salient points to the Dev team, amongst others. Make sure you keep an eye on the Dev Tracker, as Tait recently sent out a few important replies. For example, you'll see that the outpouring of support for removing armor/weight restrictions in Outfit Designer was received well by the Dev team. At the moment, they are looking into the possibility of including this change in 3.2. In terms of class balance feedback and response, we've spoken to the combat team about increasing transparency while making incremental changes on the PTS. When new changes are added/adjusted/reverted, the combat team is going to be making an effort to explain their reactions to your feedback, and why they are arriving at the conclusions they have. You'll see this more visibly the next time we send out a PTS update. More generally, a new hand on the community team will hopefully free up some bandwidth for more feedback projects along the lines you mentioned. As I correlate incoming information, Tait and Eric will be your primary outlets in the coming months to let you know of any new plans.
  3. You have no idea how much controversy my assertion has stirred up within the comm team. Mr. Musco has directed a lot of flak my way, arguing a claim much similar to your own.
  4. Thanks for the warm welcome! I believe Eric and Tait may have seen a bit of merit in the INT background -- I just keep telling myself that it was due to my charm and good looks
  5. Hey all! I wanted to take a moment to introduce myself as the newest member of the Bioware Austin Community team. My name is Nick Avola, and I have the daunting (yet exciting) task of playing third fiddle on a team directly involved in all areas of our games – from player feedback, to design considerations, to promotions, to communications, you name it. Much of my time will be spent scouring the forums, blogisphere, and social media platforms to track community sentiment on a day-to-day basis. I’ll be consolidating your comments and concerns into detailed reports, which will be disseminated regularly amongst the Community, Development, Leadership, and other key teams here at BioWare Austin. The sooner your feedback reaches the eyes and ears of senior staffers, the more accurately and effectively we can respond in kind, and I will be working overtime to fine-tune this process. I will also take the lead in conducting a general makeover of the community team’s internal mechanisms, which should allow Eric, Tait, and I to more efficiently address the needs of SWTOR’s player base. In the meantime I will do my best to keep up a regular physical presence on the boards, but due to the general behind-the-scenes nature of my work (and the sheer quantity of incoming data I’ll be managing) you may see lengthier intervals between my visible forum posts. Nevertheless, I do encourage you to PM me anytime with more direct questions or thoughts. On a more personal note, I am a fiercely competitive gamer, and I’ll be regularly online playing my preferred tanking role (although my identity will remain anonymous for the moment – bit of a buzzkill, I know). I am also a big fan of PVP (queue the inevitable gasps of shock), and I am quite looking forward to publicly taking down Tait’s precious toons in Warzone. Outside of SWTOR, I play mainly RPGs along the lines of the Witcher and Mass Effect (and yes, I absolutely romanced Tali throughout the games before accidentally wiping out her entire species in a series of fiery explosions.. She never quite forgave me for that for some odd reason). I still have yet to experience anything which competes with the epic-ness of Chrono Cross or Final Fantasy VIII, however. I am also a giant nerd when it comes to historical grand strategy games, particularly Paradox’s Europa Universalis and the Total War series. But then again, my experience so far here in Austin shows me that I’ve only just scratched the surface of SWTOR. Challenge accepted. Outside of the gaming world, I’m a sucker for live music and recreational sporting leagues. I graduated from Wake Forest University (North Carolina) in 2008, before working in D.C. for a stint. Strangely enough, prior to joining BioWare Austin, I was trained as an intelligence analyst handling the Middle East and North Africa. I’m an avid reader – just finishing up my reread of ADWD before the new HBO season (go team Stannis), and am mid-way through the Darth Bane trilogy. And as a native Bostonian, I bleed Red Sox and Patriots pride. I look forward to interacting with many of you in the coming months. I’m honored to play a role amongst one of the industry’s most talented development teams, not to mention serving as a primary outlet for such a thriving and passionate Community. Look for me on the forums. Follow me on Twitter -- @avola_swtor. Get excited. Heck, from what I’ve seen in just a few days, I can assure you that great things are in store for the game in 2015, and I can’t wait to hear all about your chosen Path. Best, Nick
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