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awmarker

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  1. Map to locations https://docs.google.com/document/d/110himo51NSLuWZQfTm6nDjXEYOSbXYjahJf1KlYY6OA/edit?usp=sharing
  2. ... would do a lot to bring some life to these character created environments. One per room would be plenty. Other things that would help to decrease the "sterility" and lackluster empty feeling of these spaces would be characters that were actually doing something other than just standing there (dancers and medical personnel being the notable and very welcome exceptions). Aside from dancers, most placable personnel for strongholds might as well be paintings or wax statues. They wouldn't have to move back and forth, simple "in place" animations could add a lot to the tableau, such as: <> working at a computer <> engaging in an animated conversation <> playing an instrument <> entering data on a hand tablet/computer <> fidgeting while standing (guards) <> sweeping the floor <> etc. Any of these simple animated NPC personnel (particularly if combined with a few select ambient sounds like office chatter, medical devices, hotel lobby noise, cantina music, workshop or garage noises, etc.) would add a lot of life to the strongholds some of us spend so much time crafting.
  3. Not everyone who plays this game is in the teen-thirties age set. As an older player (I won't say how old but I do have my fair share of wrinkles) , I'd love to see the option for selectable character cosmetics that allow for an older or more aged appearance. I know these are available because I've seen them on NPCs in the game but aside from selecting grey/silver have never found an option to attach them to my own character. It probably goes without saying that many of us older players have more discretionary income to spend on CC related upgrades than some younger players. In any case, it would be nice to be able to create characters with features us older folk can more easily identify with.
  4. Would love to see "sound" hooks in order to add ambient sounds to rooms such as office noise, medical background, workshop noise, chanting, etc. Right now the sound environments are pretty lifeless except for fabrication droid noises. Sound hooks could really help to bring some of these areas to life. And I agree with an earlier comment. Personnel that were DOING something would be great. Sitting, working, conversing, etc. The dancing personnel have never really done anything for me.
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