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Posts posted by Kirpputori
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that's not proving anything. also, we know why you didn't show the dps, it was probably like 2k.The guy stayed alive long enough to do 580k damage against 2 healers. impressive!
ye fams, its sr match, so not against 2 heals. And who tf cares about dmg or dps. Check the dudes rating
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pfft this means nothing. Didn't we already confirm in another thread that you are just a wintrader or the luckiest guy in game :^) :^) :^) :^)
nah but seriously that is amazing rating, if its dps only. wanna give some tips?
tho i'd still like a single decent dcd xd
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Advanced Brototype | Powertech | Advanced Prototype | Empire
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my rotation is
kite -> die
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Powertech
- In addition to its other effects, the Hitman utility now reduces the damage taken from area of effect attacks by 30% for the Pyrotech and Advanced Prototype disciplines, and reduces the damage taken while stunned by 30% for the Shield Tech discipline
Advanced Prototype
- Stabilized Armor has been replaced by Prototype Armor, which increases damage reduction by 2% for 15 seconds each time you are dealt critical damage, stacking up to 3 times.
DevNotes: We felt that Pyrotech Powertechs lacked the same defensive effectiveness as Advanced Prototype Powertechs, so we moved the protection against area of effect attacks from the Advanced Prototype discipline to a utility available for both disciplines. To fill the void, we gave Advanced Prototype the Prototype Armor passive, a new ability that replaces Stabilized Armor. Finally, we gave Shield Techs that take the Hitman utility some protection against damage while stunned.
- In addition to its other effects, the Hitman utility now reduces the damage taken from area of effect attacks by 30% for the Pyrotech and Advanced Prototype disciplines, and reduces the damage taken while stunned by 30% for the Shield Tech discipline
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You were just lucky, or a cheater.
:^)
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PvP marauders
in PvP
try using a dcd or two -
I'd rather have broken abilities and class "balance" fixed, after those we can worry about useless stuff like animations
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Skillful: Overwhelm, Brazen
Masterful: Subjugation, Relentless (and either Phantom or Undying from heroic)
Heroic: Unbound (and either Undying or Phantom from masterful)
Legendary: Blood Ward, Ruthless Aggressor
i switch between Phantom and Undying, leaning towards Phantom being better
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I'm afraid to google that, did you just pr0nbait me??
LuL nah, its stuff like this
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there's no way anyone could actually have played both medicine and corruption competently in pvp and seriously think corruption is less mobile...right?
nah fam, oper has roll = most mobile and unkillable.
Oh, and they don't need to even use other heal abilities except probe
:^)
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*Trashstyle
bro why u gotta be so toxic
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Hardstyle, always. All day every day <3
On some rare occasion i might listen a bit of Future House or smth like that
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Juggernaut, Powertech, Sorcerer classes
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Marauder's Annihilation, Carnage specs have too weak defenses.
lmao?
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Has anyone experienced a bug where if you're CC'd (potentially in mid-roll) you can't move at all after? This has happened twice in the last week for me. Nothing seems to work in order to get unstuck other than leaving the WZ.
Pretty annoying to say the least.
Yea i get that every now and then. Friendly sorc pull fixes it. Don't know if enemy push fixes it too
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I don't care how awesome epic this asana guy is, even he can not carry half his team. If he goes from 900 to +2000 he is either the luckiest guy around or he is cheating.
lmao sry asana you are just wintrader, no skill
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Commando net goes through roll 100% of the time, Mercenary net however doesn't go through it at all.
Multiple knockbacks goes through it randomly too.
However none of the others you mentioned (Maul, Discharge and Ambush) does not go through it. Atleast i haven't noticed
Source: im trash and occasionally play regstar oper
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Here is couple pics to get this started
Nav's Sister
Juggernaut
DPS [Warzone], Overall Damage [Warzone] and Biggest Hit
8.8k dps and 5,9mil dmg
https://i.imgur.com/jGJqn4E.png
38k biggest hit
https://i.imgur.com/2YIXMP1.png
Scantraxx Rootz
Operative
Biggest Hit
44k biggest hit
https://i.imgur.com/K3Uy7Xa.png
If you count evasion reflects
Thera-x
Sniper
Biggest Hit
43k biggest hit
https://i.imgur.com/voVQrMY.png
Saifam
Marauder
Overall Damage [Warzone]
6,6mil dmg
https://i.imgur.com/ut28wcO.png
Advanced Brototype
Powertech
DPS [Warzone]
6,4k dps
https://i.imgur.com/30HoYDB.png
Yuna-x
Powertech
Biggest Hit
37k biggest hit
https://i.imgur.com/HacpKO9.png
yea im a regstar and nothing more
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Snipers and juggs are just overtuned and need to take a few nerfs.
geilerLUL
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well you also get an immunity with rage just as well
im guessing you mean the utility point that only grants immunity to pushes/pulls? On Vengeance you get !without utility point! cc(=stun) immunity after leap
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And no.. Shroud does not rid you of Obfuscates Accuracy debuff. I wish.
Doesn't get rid of it, but resists it if you shroud before it. Ofc that has to be lucky shroud and you risk wasting your shroud for nothing
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Im not a sin pro or mara pro, but i've done some duels.
With that said two questions (one specific):1) When Fury charges at you with his 6 sec immunity to cc(edit: and he managed to hit you with force crush so his immunity is applied), he can unload some solid burst. I know in 1 v 1 situations at offnode you shouldn’t let it happen, but this is more about when mara choses you as a target after you’ve just opened on someone else. Do you guys pull resilience to avoid it or try to absorb some of it with force speed perk “One with the Shadows”( I love this utility and run it most of the time) or else?
2) Any general tips on managing dcds and stuns while fighting mara? I find myself wasting them too fast.
Will be grateful for any help or maybe a youtube link or in-game advise, if anyone’s willing to answer a whisper.
Thanks!
1) Can depend on a lot of things. First, is it 1v2? Or is this at mid in a 7v7. And skill level plays a huge part and also what class the other one is/what dcds he has remaining/how much hp he has remaining. I guess the force speed dr combined with adrenal could be really nice. Just don't use force speed too early, try to absorb raging burst or furious strike with it. And should mez one of the players
2) In pure 1v1 i like to open on deception to mara with Spike -> Low slash -> Maul -> Hard stun -> Recklessness -> Discharge -> Phantom stride -> Discharge. That way you either make him use breaker right away or then you'll drop a lot of his hp. If he does use breaker, that leaves you the option to Vanish -> Sap -> Heal.
Other than that, need to use dcds wisely. And mez him during one of his dcds, if possible. Again player skill will play a big part
Tank Taunts in PvP
in PvP
Posted
that would be beyond broken
that's dps' issue
there is, on all tanks, maras and snipers