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Zafax

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Everything posted by Zafax

  1. These Things are such a shame. i am not a programmer, but is it that hard that all sets with capes or similar thing work the same? I mean, the most of them dont clip through mounts. Why the **** do they bring new ones where they are clipping. Just programm it like the others? The biggest disapointment for me is not even that, but the fact that they dont fix this issue after several months...
  2. i mean, i can live with flipping around. I cant live with clipping through every damn Mount. Reborn Malgus Set is literary the only set ive met in the whole game with that issue. Other Sets with Capes dont clip through Mounts. I mean..Come on Swtor, get this fixed!
  3. So... The Set is live for a while and i like it in general. There is just one (sadly) BIG issue...Will the damn ****** clipping cape ever get fixed? I mean, you dont sell broken items right? An armor, that clips through every damn mount and basically cleans the ground, doesnt seem okay to me.
  4. Mal Butter bei die Fische, das Set sieht meiner Meinung nach echt nice und eines Sith würdig aus...ABER, seit dieses Ding raus ist, hat das Cape einfach mega krasse clipping Fehler und clippt durch sämtliche Mounts zum Beispiel durch, wodurch man wie der letzte Honk aussieht auf einem Fahrzeug. Wird das nochmal geändert? Ich schmeiß doch nix "kaputtes" aufn Markt und lass es dann vergammeln...
  5. Well, sorcs die faster then mercs when u dont kite correctly, because how you mentioned a merc can tank a lot more dmg (able to tank a a lot more dmg means the other one dies faster in comparison). This is based on their defense skills and..yeah a fact^^ This can be compensated by sorcs mobility, but doesnt change the fact. I base my opinion on a comparison between their abilities, not on my skill level + of course the daily bgs and arena matches where mostly non force users are top dmg (this is of course a personal experience), but i never based my opinion on the feeling i have when i play it. Dont know where you got this information. Yeah i did...and i never said they are bad. I did quite the contrary, because i mentioned 2 times now that i never said and never meant to say that sorcs are bad. I know, sometimes it can be hard to understand, but only because someone says "something is stronger", this doesnt mean that the "weaker" one is unplayable bad. It means what it says: something is stronger then something else. Maybe its easier for you with an example? When i say a ferrari is faster then a bugatti, then this doesnt mean the bugatti is slow af and cant be driven, its still a great and good car Hope you can comprehend it now Thx for the information!
  6. First, i dont refuse to listen Again, dont say wrong things about me or the things i said I never disagreed about facts. That i doesnt perform as good as someone who play sorc as a main and swtor as a main game is kinda obvious and i never said something else Second, (again) i never said sorcs are bad. I only said, that it seems like non force users are stronger then force users in most cases. This doesnt mean that sorcs are **** and not playable or whatever. So you can keep your when it refers to somethings that i never said Third point, i never wanted to discuss sorc vs merc only. Assa and operative seems to have a similar issue, where i cant see a single thing a seith/jedi assa is doing better then an operative (dmg, defense, mobility) Would you recommend elemental tactical? To be honest, the Haste tactical just doesnt feel good to me. Elemental gives more chain lighting procs and it feels more fluent to me. I have stormwatch too, was my first tactical and wanted to try something else.
  7. First, i never said sorcs or any class is trash. Please dont say wrong things about me or what i said. The Point of this thread is, that non force users seem to be stronger then force users in most cases. Of course, its a personal experience, but i see it that often, like every game i do, that i wondered about the balance in swtor. How i mentioned, mobility is good for kiting and dmg avoiding, but before you avoid dmg you have to get out of line of sight. Sure this can be fast with force speed, like 1-3 secs depending on your position and if well played, you can kite a person for ever. The point is, you wont win the game like that and u wont make the dmg a merc could do in this time. You explained the selfhealing and i explained why the selfhealing of a sorc is bad, or worse then the heal of other classes. Btw, Sorc shield absorbs like 2 attacks before it explodes..its shielding for about 8% of your life? Not that great to be honest. Sure, over time you can heal about a "good" amount of life spamming heals on cd, but over time doesnt help when u get burstedt and hard focused. Im using eyrin's haste all the time, because i get focused a lot with sorc.
  8. I mean, i can see the leaderboards too but strange that at the end of my games, the top tier dmg ppl are always operatives, merc, powertechs...thats jus my personal experience, no matter if its big bgs or arena. Btw its a fact that sorc and merc are similar on the leaderboard, thats correct. Never disagreed about facts lol. Why? what should keep him alive longer then a merc? Because his mobility is slightly better? I mean thats nice, dont get me wrong, but it wont keep your Health up. How? When the sorc is completly ignored, okay, but not when he gets focused. Never ever can he deal more dmg then a merc while being focused. -> Edit, last arena game top dmg: Merc, powertech,merc,operative, me(played juggernaut for some testing), Sith assa, then the heal...i mean, come on. Even when the leaderboards are similar between some classes, when i see non force users top dmg ( with big healing too) almost every game, it has to be something wrong.
  9. no **** sherlock xD depending on your position and the map, it can be difficult to get out of line of sight. I mentioned that i went behind a wall, but till i got behind the wall it needed 2-3 sec where i got a lot of dmg in my back. I think everyone knows what kiting and line of sightmeans in a mmo, you rly dont have to explain this. So THIS is something you have to explain. How are they close? close in dmg? Mobility? Because the Merc defense is A LOT stronger then the sorcs defense. So when they are "close" in dmg and mobility, mercs are still the way better option. Dont rly get the point why they should be better in ranked then?
  10. i tried the"heal" talent, so that bubble heals you..to be honest, you cant call this heal. My Healthbar barely moves upwards. Seems like a very useless talent. I mean, i understand that Phasewalk using first is better in most situations, but when i woudlnt bubbled there, i would have lost 30-50% of my life probably in these 2-3 sec where 3 ppl bursting on me. I did kiting, but kiting only works vs melee and melees have enough gapclosers normaly. How i mentioned, i did kiting but still got very high dmg in my back because a merc shoot all he had on me. I used every possible defense cd of course, like the 25% dmg reduction for 6 sec, used both instant heals (the one with 25sec cd and dmg reduction and the hot). So every possible defense was used, but yeah..doesnt helped much. Dmg was just way to high compared with the very very tiny amount of sorc heal. i also used the cast heal when i ported behind a wall of course, but how mentioned the heal of it is...not very high. The Bubble blind talent seems nice, i agree this could help in those situations, but to be honest...only when ur teammates playing with some brain. The blind instantly breaks when they recive dmg, so this talent helped me not a single bit in this situation sadly, because my team was doing dmg on them >.> Phasewalk has also a cd that is not thaaat low, so when u are rly in trouble and are the focus, its very rare to be able to use it twice. I agree, there are abilities u can use while kiting and forerush gives u instant casts too, but in reality that is still not even close to the dmg you can do when you are able to stand still and cast. + when you are the focus, i have to activate the heal, i have to activate the barrier again and so on, thats all normal abilites with global cd in which time i get dmg skills in my back that dealing dmg twice of my heal. Mercs are easier to play, because they have better cds. Thats the point and thats why i said they are stronger.
  11. So i played 2 arena matches with soc and 2 with merc again to get a better comparison...and damn, when sorc can free cast its pretty nice, but when u get focused as sorc its a joke. You have 2 abilites to use as a real defense and you cant dmg at all when u get focused. Example: 2 enemies jumping on me, assassin pops up behind me, all with dmg cdes used so i instantly pop bubbly, because this way i stay high health and they wasted their dmg cds or at least a part of it. -> bubble ends so i try to get away with forcespeed, but yeah getting tons of dmg in my back so im forced to use port -> now im standing behind a wall and can cast heal, but hey this heal heals about 5% of my hp! So its a complete ******** heal and makes almost zero difference. -> they come around the wall and kill me. This happened in around 25 sec. I mean, if its bad played tell me or say what i can do better there, but to be honest sorc feels like the biggest garbage ever if you are focused (bad survivability and dmg) (and i get focused a lot with my sorc). Comparison merc Example: 2 enemies(jugg and mara) are jumping on me and i immediately use rocket jump. They reach me again and root me, so i use the speed(which also cleanse roots and slows) and rocket jump again. -> now they have to run, because they used their jumps. -> i get a stun and use reflect, got some heal because one of them keeped doing dmg for like 3 sec. -> reflect ends and they swapp to me again, but i use shield and my scan and have enough dmg reduction and healing with kiting ->another sorc swaps to me and i use kolto, kicking the jugg and mara away from me That was the time where the first enemy died and i just rocket jumped me behind a wall, so i was way to far away (from the mara and jugg) and they had to switch focus to my other mates. Nobody of our team died and i were still third dmg. (side note, i get rarely focused as merc. Completly different to sorc) Conclusion : Yes sorc can deal a lot of dmg, maybe even more then merc WHEN (and thats the point) they are not focused. If they are focsued, they die fast because of lack of defense and they cant even do their dmg anymore, because they have to stand still and cast a lot. Merc can deal high dmg, if focused or not. If focused, merc has a very high chance to survive because of way stronger def cds and similar kiting tool + Merc has to cast very less (somebody said merc have to cast very much...like no? Oo u have 2 skills that making your only important cast to an instant cast and these abilities have a 15 and 40 sec cd. Sure sometimes you have to cast it, but in general you have to cast waaaaay less then a sorc) Maybe i will do a Sith Assa and Operative comparison too if i got the time, but at the end of this comparison i have to say, that mercs not only feel stronger, they are stronger then a sorc and i just cant find a single reason to play sorc, except the style sadly. I mean, why should i pick the weaker class when i want to be competetive and reach a high goal? Makes no sense
  12. So its better that non force users are stronger then force users in the game? I mean, i already mentioned that i would love to play a force user, but damn the military ones doing the same in better. This is what makes me upset. When i play a sith or jedi, its always like..yeah its cool, but merc, operative or whatever would do the same job, but better. It feels like u have to decide between i want to be a cool force user or i want to be as good as possible when its about competetive.
  13. Okay mate...we will do this slowly so its easier to understand^^ U "explained" that u can dps through reflect with aoe abilites. Great Job mate! Doesnt change the FACT , that u have to deal no dmg or very low dmg in this 6 sec. compare this with sorc, which def cds are like..hey 25% less dmg (which has Merc too but better) for 5 sec. Mercs reflect cd alone aviods a lot of dmg ( no matter if the enemy uses aoe ( way lower dmg) or stops to attack at all) and even gives u healing when the enemy doesnt play well. Pls show me where i said this Pls dude, i beg you to show me the post where i have written this.^^ Because i never said this, so im very excited to see where u get this from. My statement is, that merc has def cds that are way stronger then sorcs def. The topic is the comparison between Sith/jedi and non Sith/jedi classes^^ Of course, merc can still losee when they play dumb af. I NEVER said that merc cannot lose. Furthermore, other strong classes like operative that have many good def abilites and very good dmg can win of course too. So, remember: i never said or meant to say this. Pls dont say wrong things about me. Again, you should start reading correctly for the second time now (seems like its being your weakness). And i said, that u werent listening, because i never denied using aoe and agreed with you in this point. Still, you can only do no dmg or low dmg and these things are fact Oo you cant dps well through it, because it would heal the person. You can use aoe, but aoe doesnt deal any near the dmg you would do with your normal abilities. okay, seems like i have to explain the ability. Kolto heal heals you up to 70% life for 10 sec (when u skilled it its 70% and the heals are stronger). Kolto Heal is a def cd, that pushes your life back to 70% and how i mentioned and experienced , even when 2 ppl attacking you, this skill heals u at least so much, that your life stays at a level. So you are right, there is no 70% life free heal. its even more then 70% xD Because this heals more then 70% of your life. Imagine how powerful this def cd is. Not wondering that my DD MERC is always right under the heals in bgs with second most healing lol. ah, maybe i should explain this aswell for you. You use Kolto heal for example at 30% life, so its already a 40% life heal back to 70% and then there comes the dmg of the enemy, that will be healed for like another 7-8 seconds. Thats some big damn healing my friend. Last Comment, thats true! I was to tired to reread your posts to be honest when i answered and just remembered that u wrote stupid. Thats my bad But hey, at least i can admit it when i did something wrong I hope this is clear now, especially because the point of this thread is why some of the military classes are so much stronger then jedi/Sith classes.
  14. okay first, u didnt understood the point and called me stupid and i should read better while u were the person that didnt read correctly x) i agree that BW should balance this way better. my characterization of reflect isnt wrong. its a hughe heal if u get dpsed or it forces ppl to do no dmg or low dmg to you. thats a strong defense and already stronger then almost everything a sorc has. u added this "u can still do low dmg with aoes" things, so thats correct and i agree there. Its just sad that swtor feels like u are forced to play certain classes because they just perform better, because for me personal its way more sytlish to play as a sith (for example sorc) then a merc, but well..merc feels just so much better when its about the numbers and skills and not the animation. to your dps through kolto..when 2 ppl attacking me while kolto is active, it doesnt push me back to 70% in most cases, but its enough to keep me on a level at least. The healing from this skill is very strong.
  15. here i copied it so u dont have to search it.. Now look at the merc...he gets focused..alrighty lets pop reflect. 6 sec no one can attacks you, if they does you deal dmg and heal + u can kite too of course. Hey they are still at you? no problem! lets pop the kolto heal! another 10 sec where you can heal against the dps...and dont forget about barrier (or the scan, that is basically the same heal that sorc has)....
  16. Yeah i see...u dont know what im talking about. the reflect doesnt heal for 70% and i never said this. i talked about kolto heal, another very strong def cd. Sry that u are not able to read correctly. basically your whole last answer was just dumb ( sry i tried to keep it friendly ) I already explained to you, that i dont talk just about ONE of their deff cds, this wouldnt make sense...i talk about their whole defense kit in comparison to other classes. I hope u finally understand this You should rly care more about what u saying, especially when u dont do what u are saying... ->buddy, you weren't "listening" -- at all. that's why this is a L2P issue. now please read what comes next maybe u should start read first..."learn to read" issue here^^ ah and dont forget that u rly have to explain how a ability comparison is a l2p issue..like what? its not even about the playing, its just an ability comparison xD That rly shows your intellectual level. its like a comparison between cars, where one is faster then another and u say: learn to drive better..like what? My skill doesnt change the facts about how fast they are..same with the def cds of sorc and merc in comparison..
  17. -> you can and should dps during reflect, but you should do so using aoe abilities (e.g., storm lightning) yeah..because they deal so much dmg Oo so u have to decide to do no dmg or low dmg..seems legit^^ -> merc reflect is not godmode. Where did i call it godmode? Oo i said, that the overall healing of a merc is godlike in comparison to a sorc or other classes. Like a merc can heal about 150% of his life with ease. Try this with Sorc. When i play pvp, its just a joke when we focus a sorc. This guy can use his tp once and when u use net from merc he cant even use his invincible bubble. These sorcs are dying fast af. They got some dmg reduction, like every other class too, but their only 2 insta heals healing for about 8% and 5% of their life + the 8% one has a 25 sec cd (+ additionally the merc has the same 8% heal too). they get a free 70% heal -> well..im saying this because they have? how mentioned, i just played many games with merc and this is the perfect oh **** button. It will get u back on 70% life, healing most of the dmg u get and keeping you alive for 10 sec. -> L2P or were you purposely lying? What is it mate, purpsely being ignorant or just rly the fact that u dont understand what i mean? Compare def CDs from Merc with def CDs from sorc = Sorcs def cds are worse. The Point why i made this topic is, because i just dont understand how BW can give one class so many strong things while other classes have to handle bad to rarely no good def cds. I mean its the same thing with operative and Sith assa. Operative got nice healing, got a shield, got dodge..sleeping arrow reducing the dmg of the enemy for 50% 10 seconds long! What does the Assa has? ehm...one dmg cd heals him for 15% of his life..ah yes...great. I rly love the style and feeling of Sith/jedi classes, but damn BW has to balance them way better because it feels weak and like lost potencial to play one of these when its getting competetive.
  18. Of course u shouldnt attack him into the reflect, but even when u do this its still 6 sec where he can attack u and deal dmg while u cant. btw duels (1vs1) are pvp too...like..player vs player u know? Even when u look at bgs, a merc is still more useful then a sorc. Sorc get focused, u can kite as good as u can, the dmg will always outdamage your "heals", so you -> port away to heal up or you go in invincible bubble, but this **** doesnt heal you too and just gives you 8 secs of time. Now look at the merc...he gets focused..alrighty lets pop reflect. 6 sec no one can attacks you, if they does you deal dmg and heal + u can kite too of course. Hey they are still at you? no problem! lets pop the kolto heal! another 10 sec where you can heal against the dps...and dont forget about barrier (or the scan, that is basically the same heal that sorc has). Merc can keep doing dmg while his defense abilites are activated, sorc -> port away to heal up = no dmg, sorc super bubble = no dmg too ah and dont forget that merc, because they dont rly need to cast or to stand still, can still deal their full dmg while sorc...yeah..not rly u cant tell me that a sorc is doing a better job then a merc
  19. ah and dont forget that the merc has way less things to cast then the sorc^^ thats some better mobiliity too
  20. Lol. When u want to talk about 2 ppl attacking one person, then sorc is way faster dead then a merc with his insane good def cds xD the heal is rly good, sorc can tp once and go in bubble...what only gives him 8 secs more to live and then he dies...like..sorc cant rly do much against that. His Healing is insane bad. Merc can heal like twice to tripple of his life while sorc can heal maybe..half of his life? seems balanced^^ and to the mobility, yes the root removle is worse , but overall the mobility is at the same level. I mean, i just played a game with it and it just feels so much better then sorc
  21. u can dps through the other? i dont think so...i fought against one and there is no way i can dps through this 12 sec up to 70% heal skill. Maybe when 2 ppl attacking him, yes, but alone? doesnt work. + their dmg reduction shield heals for 40% health too. Sorc heal is..ehm yeah...every 25 sec a heal about 8% of my life..and a hot..that heals for like 5% of my life...oh and dont forget the shield! ah yes a skill that makes me invincible for 8 sec..doesnt sound better then a skill that heals me like a god for 12 sec to be honest. Merc mobility is worse? 2 charges of jumps and a backnock + speedboost doesnt sound worse then 1 tp with insane cd and all 15 sec speedboost and knockback. their mobility is about the same.
  22. sry, maybe i wasnt clear enough. I am playing DDs, no Healers. the DD Merc heals like a damn god while sorcs defense on other hand are complete **** in comparison. its a complete joke
  23. Well its not rly fun when the only cool thing about Jedi/Sith classes is the role play aspect.... Its not Fun when other classes doing so much better, because the role play aspect of being a cool Darth with nice lighting powers doesnt help me in other content.
  24. Well, the title says everything. What is the point of playing Sith / Jedi classes when classes like operative or mercenary doing everything better, especially in PvP. I mean, i would love to play sorc for example, but merc has a 12 sec full to 70% life heal, dmg reduction shield, Heals for between, A reflect that heals a big amount too ah and dont forget that the dmg reduction heals about 40% life too. The Dmg is about the same or even better in comparison. When i play Sorc in pvp, it feels like a nightmare in comparison. The heals of sorc are a joke against that insane merc healing. The mobility is about the same too. I like the classes in general, but it feels so sad and underwhelming to play Sith/jedi Chars. Same **** with sith/jedi assassin in comparison to operative. It just feels like operative does the same, but better Sith/jedi Classes should be at least at the same strength...i mean they are damn Jedis and Sith! I mean, is there any reason why i should pick a sith/jedi class instead of the military onces? What is your experience?
  25. Hallo Swtor Community, Ich bin relativ neu im Game und kann mich nicht recht entscheiden zwischen Juggernaut oder Marauder. Ich würde gerne als DD spielen. Mein Fokus würde wahrscheinlich eher auf PvP liegen und etwas auf casual pve. Juggernauts haben recht guten Selfheal wie ich finde, wohingegen Marauder jedoch so gut wie gar keinen haben. Auf der anderen Seite gefällt mir Marauder etwas besser vom Stil. Könnt ihr mir vielleicht einen Rat oder Tipp geben, welche Klasse besser aufgestellt ist, sowohl im pve als auch im pvp und wieso?
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