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schinkar

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Everything posted by schinkar

  1. Well, the state of gearing for the PTS (with unlimited resources of the Fragments) is already frustrating. But on live we won't have that. I don't see how this RNG is going to work after the release. Please, we don't want RNG, we don't need 19 tiers of gear! Gosh, after seeing this system on PTS I've started to love the Ossus and Command Crates system! I think what everyone would like is the old 3.0-4.0 system but with the addition of some crates with gear that we have right now (by the old system I also mean the Priority Operations when certain hm would give you nim gear). The biggest plus of it is that RNG, though being a part of the system, is nowhere near the main source of gear. For PvP, it could either be an old system with the gear with the Expertise stat or the system with the currency that everyone would get but PvP would give you more and then you can exchange it for tokens (hello from UC that are on live atm). But again, this minimizes the RNG factor to a not vital, so everyone is happy
  2. He says that he can't test when abilities are not showing cooldowns, that's it.
  3. Well, if everything is going to be like that then there will be no point in taking it for Madness at all. And it's not going to be so fun to experiment
  4. Well, right now we see some of the sets and tacticals being not as good as others. So unless all gear will be done the way that all of it is viable for different content there ofc will be BIS gear and just ok gear. But we shouldn't forget that some aspects of the game are different, so not much use of the stuns and so on for ops bosses but some specific ones
  5. Well, what I've noticed so far is that the tactical item that reduces cd of Slam in Vengeance when your DoT crits is a bit bugged - sometimes your cooldown disappears though it's still there.
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