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Brother_Wolf_NZ

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Everything posted by Brother_Wolf_NZ

  1. Okay so, my female Sniper is a double agent for the republic (yes, I've addressed this in the past). On my first playthrough for Ossus and Onslaught, I always selected the Sabotaur option. But when I selected the option to have the alliance remain independant, Theron chewed out on Lana and I. So, in a fashion sense, I deleted my sniper, remade her and ran everything again from start to finish. Class Story, Planet Story, Illum, Makeb, SoR, Ziost, KOTFE, KOTET, the Traitor arc and then finally Onslaught. All the while, regaining romance with Theron. Second playthrough, I made mostly dark side choices throughout. Theron still chews out on Lana and I, despite the fact that I was like doing the Republic a favor by killing off major figures in the Empire and he still chews out on the both of us. At first, I thought my sniper was going to be stuck with the independant choice she made the first time. But it made me think it may had something to do with the dark side choices I made. Maybe I delete my sniper again and run everything all over again, because I'm thinking that I want to keep Theron happy since my sniper's married to him.
  2. My female Sniper is a double agent for the republic. On my first playthrough for Ossus and Onslaught, I always selected the Sabotaur option. But when I selected the option to have the alliance remain independant, Theron chewed out on Lana and I. So, in a fashion sense, I deleted my sniper, remade her and ran everything again from start to finish. Class Story, Planet Story, Illum, Makeb, SoR, Ziost, KOTFE, KOTET, the Traitor arc and then finally Onslaught. All the while, regaining romance with Theron. Second playthrough, I made mostly dark side choices throughout. Theron still chews out on Lana and I, despite the fact that I was like doing the Republic a favor by killing off major figures in the Empire and he still chews out on the both of us. At first, I thought my sniper was going to be stuck with the independant choice she made the first time. But seeing your post, it made me think it may had something to do with the dark side choices I made. Maybe I delete my sniper again and run everything all over again, because I'm thinking that I want to keep Theron happy since my sniper's married to him.
  3. If anyone has been trying to complete the Alliance Alert Mission "Reclaimed Treasure", just don't. The quest is completely bugged, and nothing will ever fix it! Believe me, I've tried everything and nothing still happens. This is just a heads up about the situation. Plus, I can't be bothered submitting a bug report knowing the Devs will never fix it. Because if it's been around for a while, then that means they haven't bothered. Just saying. Also, this is just a fact statement.
  4. I admire your assessment on the situation. It's true that TEC has some very neat and awesome stuff to gain and use, but what I'm addressing here is the difficulty of it. A lot of players can't even complete it successfully and wipe on the very first round, making it un-beatable. As for the SFs, it's true that it's not the most popular content as it used to be. Hell, I was even sick of them due to the companion disappearing bug, which was extremely annoying. But making them more harder to complete (even soloing it) than it was before is NOT the way to go to encourage people to play SWTOR again! I would completely recommend that the Star Fortresses get re-vamped with new Stronghold Decorations, new crafting materials (preferably Grade 11) and most importantly a brand new gearing system that players will enjoy. But in all fairness, tone down the difficulty to a point where it IS actually doable for Solo, Veteran and Master Modes. I may sound like Gordon Ramsey here, but making hard to near un-beatable content for people who don't want an extreme challenge at certain times is NOT the way to go.
  5. Sadly, some of us don't know how we can help you with your current situation. But Star Forge has been having so many problems lately, and as far as I know the game crashes for some people over there very randomly. I would recommend you come over to Satele Shan, which is the server I play on and that one only all the time.
  6. Awesome, that sounds like a neat set of plans for the future of SWOTR.
  7. Exactly what I've been saying! We're supposed to pay good money for this?? Their loyalty maybe to the stock holders, but they need to do everything in their power to keep the entire fan-base appeased! If they keep neglecting the game, we'll lose faith and interest, and just quit entirely forever. And no gaming company wants that to happen (eventually leading to bankruptcy)! Remember what happened to Pirates of the Caribbean Online, for those who had played it. The game needs people to keep it alive, with their hearts and souls placed into making it awesome and fun to play. Please Devs, think about what's best for us and not for you. Keep us appeased with fun and enjoyment, and we will not quit the game.
  8. I realize that, but now that I know there's a time-frame for new stuff to come so thanks for that.
  9. Since 6.0.2 will improve the crafting system, I wonder what else it'll bring. Just that you know, I'm not keeping my hopes up for new story content. But if it's in the planning stages, then I eagerly await for more to come.
  10. Thank you for your replies. I get that people want the challenge, but the devs need to at least tone it to a point where it is doable.
  11. Okay, this is it, I am now making this official! The difficulty settings for both the Eternal Championship and Star Fortress has been increased to being almost to completely un-beatable. This is unacceptable! These two flashpoints weren't this hard to begin with, which suited our needs to have fun and a great time. But now, they've gotten to a point where people now refuse to run them entirely, even me! I'm not the only here, the devs have completely screwed things up real bad this time! They ought to turn down the difficulty settings for both Eternal Championship and Star Fortress and make them as they once were. I don't care if it was meant to bring people back to the game, they'll still refuse to run things that are nigh unbeatable! The devs need to fix this, or we're not doing those kinds of flashpoints, quests and etc anymore! If they want us to keep playing SWTOR, they'll need to think about our needs, our wishes and NOT things that'll cause people to quit the game forever! Things that'll allow us to have fun and enjoy ourselves. Otherwise, people will NOT pay good money for a game like this if the devs keep screwing things up! I am speaking truthfully from my heart regarding this discussion.
  12. I've addressed this before, but I'm just too hyped up about it now. When will we ever get new story content? I feel like that they should had made Onslaught more epic, not in terms with gear and other things but in terms of story content. Now, I'm personally saying that I don't mean I like KOTFE and KOTET, but it should had been on that kind of scale in chapters and etc, not just one story involving one shipyard. Anyway, that's just my opinion.
  13. We are all agreed and right with you mate, I haven't even tried the missions again since the expansion. But what people are saying about it right now, I would put all my cards on the table saying that this needs to be fixed, urgently!
  14. Personal question. What is the meaning behind each Flair? Such as the Sign of the Captured. Years of playing the game, and I've never even pondered the reason behind them. Sure they make our character portraits look nice and pretty, but there must be a meaning behind them.
  15. Here to confess, all this talk about the saboteur and double agent actually came from me. I'm the guy who started this trend. So, guilty as charmed. I just want more of double agent missions for my agent sniper, who's defected to the Republic.
  16. I had a hard time managing those walkers, and I still do. The attacks are powerful, but the cooldowns are really slow! And all that time while your walker's abilities are cooling down, enemies have more time to hit you, eventually killing you. I can honestly say, I HATE those walkers. I wish they never existed at those points in the game to begin with!
  17. I've had many regrets in the past, but this is another one of my biggest ones. I used half of my toons (including my main) to reach halfway through to the reputation weekly cap to hit the champion rank and get the white scalene armor from the gree event. But I didn't use my gunslinger (my final toon to use currently) to clean it all out before reset. Now I'm faced with the remote possibility that I won't have enough time once everything resets next Tuesday to hit champion rank and get that white scalene armor. I wish the event could go on a bit longer, giving me enough time to get what I want / need!
  18. That must mean you're a dark jedi. I'm thinking about playing one myself.
  19. I've actually agreed about this so many times now. One shipyard, only just one shipyard and that's it! My sniper agent is a double agent for the republic, and I was actually starting to enjoy it. But then it just ended, when it is starting to get even more awesome. Really devs, we've been waiting for a new expansion to come and this is all you give us? We want more, please give us more!
  20. I've had a similar issue with Theron. On my Sith Sorcerer, I decided to let him die at the end of the conspiracy trilogy. But when I go talk to Lana at the end of onslaught, he's not there. Just an empty space with dialogue, plus a blaster weapon just floating in mid air. It was weird, because he should be dead or presumed dead. I would clarify this as a bug.
  21. Okay, so, I'm still getting eager for new stuff. Since my agent sniper is a double agent for the republic, I'm wondering if there are any more sabotaur based missions I can do after Onslaught. Because they're so much fun making the empire put on a sour face, thinking that I failed a task for them but I actually sabotaged their efforts.
  22. I totally agree, every single one of those daily areas should have the crates drop, not only for more gear pieces but tech pieces as well. They should also be included in the weekly and planetery heroics.
  23. We're both in agreement on your statement for the new expansion, it's a total disappointment. All it involves is just one shipyard, so you can imagine my reaction when I found that out. I wanted it to continue on until the end, like KOTFE and KOTET. Understand I'm not a fan of both, in case you think that I like it because I don't. My point is, I wanted Onslaught to have a full impacted story like chapters in a book or a novel. Take my agent sniper for example, she's a double agent working for the republic. I wanted to see how things would play out when the empire eventually discovered the deception and I went to join the republic fully. But as you can imagine, it's a total disappointment.
  24. I've already addressed this, but I'll say it again to keep the tension. My Agent Sniper is a double agent working for the Republic, and I would very much like to see what will happen when the Empire finds out about the deception, especially Darth Malgus, being the smart guy that he is. I was really disappointed when Onslaught just ended after the Coreilla Flashpoint, just when it was starting to get really interesting and really good. As for the Sith Empire Throne, you make a good point about that. But I wouldn't be surprised if our Sith characters chose to take the throne for themselves and rule the Empire, if they ever so decided. As for Jedi characters, I quite like to see them becoming the new Grandmaster of the Jedi Order, however only applying if they're light sided. For Bounty Hunters, when they're inducted into the Mandalorians during the main storyline, I would like to see something that has them becoming the new Mandalore or something, but that's just an idea. For Troopers, I like to see them ascend to the rank of Supreme Commander, much like Malcolm but only if they sided with the Republic during Iokath and of course Onslaught. What I'm saying is, I'm only in it for the story. And I like to see more story content that results from the choices we made in the past.
  25. It was Darth Malgus who killed Satele's Master.
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