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jeronimocollares

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  1. https://help.ea.com/en-us/help/star-wars/star-wars-the-old-republic/swtor-launcher-troubleshooting-guide
  2. One thing is certain, the number of people asking for more interactivity between player and companions is great. I think this would give the game more life, more things to do with companions.
  3. Well, there are many ideas, I will try to synthesize. - Companions: 1- IDLE animation - random animations, AI, for example in Stronghold (like tidying up the house, fixing something, etc); 2 - Random conversations (perhaps the one that involves more work by the DEVs), random animations everywhere - something like looking at the hands, moving, itself, etc .; 3 - Open loving relationships (without any kind of restriction or preconception) such as hugging your partner, kissing, etc., respecting the rules of the game / EA game; Random missions on planets to gain sympathy, affection, awards that release animations, for example (in order to embrace, you have to have 'x points', to kiss, 'y points', to make your partner do such a task, 'z points' ). 4 - Customization of bodies (companions); 5 - More outfits options for all, players and companions; Well, the secret of a good game is his ability to 'hold people' in the immersion. I think Swtor is undoubtedly one of the few games that explores this well.
  4. Swtor need more - You need to change that old concept about character animation, More fluidity of character movements, models including camera effects, blur, depth of field, etc.; - Character need to learn to 'block', to do 'roll dodge' (to be more furtive); - Art direction needs to be improved for new engines, better graphics quality, composition of scenery, lights, post processing, etc .; - Character can be better, better modeled. We are almost in the year 2018 and the game still has the look of the beginning of the second decade of the 20th century; - Once we had more complexity in the composition of armor, sets, etc, this involved a lot of people, I think EA games can change that, making the game more competitive. Etc..
  5. I think it's time to change the mechanics of the game, especially the animations - make the combats more 'physical', real - both the attack, but especially the defense, the ability of the player to control the defense, 'block' Blows. SWTOR can again have a large audience, think of realism. Add animation when the character is in idle position. Give more life to the game.
  6. Hi all Please, anybody know how name is the background music in planet Zakuul? Thanks and, sorry english.
  7. We are in 2015. Need change, need the 'best'. Its a new year, new era, news players, better computer's. So...
  8. ESO, this is a good graphic game. And i play Swtor for years.
  9. Something I do not understand, the vast majority of games are with updated graphics, less the SWTOR. EA game could invest more in reshaping this game, with the launch of the new Starwar trilogy. Today's graphics are ridiculous; animations, struggles, especially poor. EA game, honor at least Disney.
  10. Question solved. A friend help me. Thanks to all.
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