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TheDevillYouKnow

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  1. Looking for opinions on the Orange crystals listed in the title, and what other players favorite crystals are in general. I like both the Orange-Red and Hot Orange crystals the most. I frequently am swapping them out because I can't decide which I like more haha.
  2. Had not thought of this. But the exit button worked just fine in regards to going back to my stronghold untill recently.
  3. Yes it used to put me back in the stronghold. This has only been happening in the last two weeks or so.
  4. Very Recently whenever I do a flashpoint from my stronghold (Nar Shaddaa) and try to return to previous location, I will spawn at a ship bay of what ever planet I was on when I traveled to the Stronghold. Please fix.
  5. Hi I discovered that when playing as a Vanguard/Commando and picking powertech/merc as a secondary combat style, switching to the second combat style keeps the energy cell mechanic. While this is fun, at least 2 "heat" related abilities are completely unusable and there is no ability to replenish energy cells (why would there be I am playing a Merc after all). So far as I can tell this is only affecting the secondary combat style option. Playing a Powertech/Merc and specking into other styles works as intended. Have not tested this on Smuggler or Agent classes. Additional testing or imput may be needed. Pics below for reference. Vanguard-Merc https://cdn.discordapp.com/attachments/770819371387453440/1107790076991242291/SwtorV1.jpg https://cdn.discordapp.com/attachments/770819371387453440/1107790077326798850/SwtorV2.jpg Powertech-Commando https://cdn.discordapp.com/attachments/770819371387453440/1107790077645570130/SwtorN1.jpg https://cdn.discordapp.com/attachments/770819371387453440/1107790077939154985/SwtorN2.jpg https://cdn.discordapp.com/attachments/770819371387453440/1107790225155051640/SwtorN3.jpg Mercenary https://cdn.discordapp.com/attachments/770819371387453440/1107790225461219338/SwtorMerc.jpg
  6. I am not pulling out old mods in this specific instance. I would agree with this if the weapons I get didn't look like crap compared to what I already have. Thank You I will look into these.
  7. Ok so I am having trouble understanding mod colors, ranks/levels and cost of removing mods from armor/weapons. On my pyrotech/bounty hunter I have a green mod, level 268, and a yellow mod that is level 258. The green mod is being indicated as having better stats but only costs 6k to remove from my weapon. Where as the yellow mod costs almost 55k. Why does a mod with worse stats cost more to remove? I thought that mods quality was Purple > Yellow > Green. What am I not understanding? I can't seem to find any article or forum that tells me this. Any help would be much appreciated.
  8. I am looking for one of these as well. If someone can help me it would be much appreciated. Edit: I have characters on Jung Ma, Bastion, JC and Harbinger. I don't have credits But do have crystals and other CM items I can trade.
  9. Having the same problem and have posted on another thread here as well. The devs need to realize the temperary fix of reseting the mission does not work for everyone experiencing this issue. Worse it seems this has been a problem since launch. This game has been around for almost 4 years. Why is this still a problem?
  10. I am unsure if the fix works only when chosing the darkside option but can confirm I was able to advance to makeb and the game does assume you chose the dark side option (even though I chose light). This is still BS though. I wanted to kill Tormen and see the lightside ending. BW get your **** together. This should not still be an issue this late into the game
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