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MBloomberg

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Everything posted by MBloomberg

  1. Great job Kal, my raid group just started progressing Revan Hm last week, our problem is we are running 2 pure melee, (1 Mara/1Jugg (Myself)), most progressed we have gotten is to hk, dps is really hard with both melee when you need to be cleansed, but if i time reflect correctly for heave i can be anywhere from 3.6-4k that first 36% on him. im really looking forward to get into that fight more. Im full min/maxed 198 except for 2 armorings, but i have not really parsed a dummy much in the past 2 months, current highest i believe is kyril on the 1mill dummy on parsely at 4787, but i could be wrong, ill start parsing again and see where i am at. though saber reflect isnt as big as it was on torque anymore, im still consistently hitting 4.3 or higher that fight, my highest on sparky is 4950, bulo around 4700, M&B i can hit 3.6 if everything is clean this was a very fun tier for jugg dps, i cant wait for us to kill revan, and for the nightmare tier
  2. we tried that to, held dps, waited for probes to explode, then pushed, same issue, we have literally triyed everything with no luck
  3. not sure if it is where i am located, or my rng just sucks, But in all Revanite (left side), and 4pc 192 + 2 pc 198 and 192 MH, i am only hitting 4500 on a 1mill dummy, so im not the happeist camper with my parse numbers, but in ops, im 2nd highest behind our anni mara and sometimes top dps, so i cant complain to much, interested to see where i will be when we kill cora, and revan HM, currently 8/10 hm tos/rav and working on cora right now, though on kills i have been over 4k on first 8 in those 2 ops say what you will about reflect on Bulo and Torque though
  4. pvper's wont really notice anything, this is mainly for pve'rs like i said, and ill say it again, all tooltips for our main rotational abilites have dropped 6%, though some people think it wont represent actual number in a boss fight or parse, it will, a 6% damage reduction to all our core abilities translates to almost a 2% overall dps loss
  5. no, if you dont pay attention to things like tooltips, you wouldnt know, for a main pve'er, its a clear dps loss/nerf, like i said my ability damage's are 6% less than they were just yesterday before the update
  6. has anyone noticed a nerf to vengeance juggs after the update this morning?, looking at my tooltips compared to last night before the update my ability damages are about 6% lower than they were before the update, and a noticeable difference when parsing (192-198 6 piece set bonus), it did not say anything in patch notes about a nerf, so is this a bug or intentional?
  7. this response is spot on, if you can fully commit to a guardian/jugg you will not be disappointed, and you will stand out,. They are not an easy class to master, but once you do its very hard to top them, there is no other class id rather play in a raid type situation
  8. While i agree most of the new content is not melee friendly, since i started hm progression for this tier on my jugg i am highest parse 95% of the time. Though i have not seen anything past torque (3.8-4.2) or walkers (~3.8). Even Bulo is a hard fight to keep your numbers up, but the rdps i have in my main group struggle to sustain 3.2 or higher, while i am usually 3.8+. when dummy parsing i am unhappy with my numbers in my current gear, though i know that in a raid situation i will be the highest sustained. my group killed bulo the other night with 3 jugg dps plus 2 jugg tanks with ease, did a few troll pulls on torque with the same group and actually had decent success (65% if you call that decent . it comes down to a comfort factor, id still prefer me behind the wheel of a juggernaut than any other class EDIT: While alot of the mechanics in these new raids are not melee friendly, with the amazing defensive cd's us juggs have, and the many different utilities we have to our advantage ( endure pain movemenet speed increase, 2 sec longer saber reflect, etc..) i find our surviveability much better compared to pre 3.0
  9. Last Dark Reapers, Imperial Hm Bulo 8m Kill/Achievement: http://i.imgur.com/Qb2zWW8.jpg
  10. just got a coule new set pieces this week, which now im running the old 2 piece vindicator + the new 2 piece vindicator and the old 2 piece weaponmaster, parsed a quick 500k, hit 4350, then went to a mill and hit 4200. my gear situation: DM FR, Rev SA, 198 implant, rest min/maxed 186's, running all power aug's, i am 3 points above the accurcay cap(761), 24.7% crit (273), 67.7 surge(315), but cant possibly see how some of your guys surge is upwards of 70%+ already, unless some of you are running surge aug's which i doubt Am i missing something?
  11. I actually had that happen to me tonight quite a few parses, and it dipped me just under 4k 3 times in a row, luckily the lag settled down, i then parsed a 500k, and 1mill dummy back to back, very happy with those 2 numbers
  12. Just thought id update, full 186 power augments, 198 offhand(vendor) 2 198 relics, just pulled 4,170, now for once I had absolutely no lag on my ship and my ravage was clipped perfectly every time, so I'd say 4200-4300 with ideal conditions is what most will be able to hit, also using the old 4piece set bonus as well, I'm consistently above 4k now, last patch seemed to have fixed things, for me at least
  13. I hear ya, guess we can't know for sure, but regardless of numbers I have pulled while on a dummy, you would be hard pressed to beat a juggernaut in a raid right now IMO, it appears we are the class to be, so while parsing a dummy right now is a bit unsettling, the raid numbers still matter a lot more, its a nice change being back at the top
  14. Last dark reapers: imp Malaphar Hm 8m down: http://imgur.com/HMjK1WI Central time US: http://imgur.com/TOpKyZp
  15. I dont, or haven't noticed that, but what I have noticed is a lot of server lag on my ship while parsing, and I think that's really affecting my numbers, I'm seeing about 1-1.5 sec delay in ability activation and since have noticed my APM dropping below 35, so it seems I'm losing 1 gcd a minute from lag..that is a bit unsettling
  16. Funny you say that, just parsed last night, was just over 4100, clipped my last ravage too early and missed the last tick, i finished at 3984... , yeah im running 268 crit rating, was going to try throwing in a crystal, but decided against it, still missing 4 186 might augs as well
  17. The Last Dark Reapers, imp Sparky 8m HM down Achievement/Kill: http://imgur.com/SVKVfAs
  18. Cool, thank you, so I'm on par, only other thing I'm still playing around with is crit, running 268 rating right now (4.65%) but since they reworked the numbers I don't know if I should be up towards 300, I know with full might augs its about a ~1% boost to crit and I still have a few to replace, I'll parse more with adding/taking crit and see where I am. Where are most of you sitting right now?
  19. What's your take on overkill/might augs vesev? Without the MS in the tree anymore I was thinking overkill augments. How much have you played around with this? My juggernaut full 186 min/maxed (pre 3.0) 186 mh, DM relics, using mostly Overkill's right now and just last night I parsed 3950, only the 3rd parse since the xpac hit, am I on par for gear? Mostly not sure if anyone has number crunched yet
  20. The Last Dark Reapers, Imperial Raptus Nim, Acheivement: http://i.imgur.com/MJw1pgH.jpg http://imgur.com/jr8KLX2
  21. The Last Dark Reapers, imperial Calphayus Nim Achievement/ Kill: http://imgur.com/M4JA2Nh http://imgur.com/z1HZbBm
  22. Last Dark Reapers, IMP Tyrans Nim down Achievement/Kill: http://imgur.com/Lr8xsCE
  23. Last Dark Reapers, Imperial Bestia down: http://www.twitch.tv/tdesimone5884/c/5261670 -Maalacharizard
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