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Drayvis

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Posts posted by Drayvis

  1. Unfortuneately true -points at the attrocious ending to Mass Effect 3-

     

    Disappointing but nowhere near as bad as it's made out to be. Especially after the "extended ending" updates. Still far from ideal. In spite of that, the game was still kick *** overall.

  2. Attitudes regarding player housing cover a huge spectrum from those who demand it in all its fine intricacies to those who consider it a total waste of time and effort. I fall on the side of immersion and would like it as detailed as possible. Legacy storage is a nice idea but after playing LOTRO for many years and prior to that EQ2, I can say the EQ2 placement of furniture (place it anywhere) was far superior to LOTRO's "Hooks". Who knows? Perhaps we will be nicely surprised with the strongholds ....

     

    EQ2 remains the best example of how to do player housing in an MMO, IMO. The instancing removes the problem of player houses cluttering the world that games like UO had. The wide variety of player crafted furniture, purchased furniture ( either through vendors or the cash store ), quest furniture, trophies, and etc kept it interesting. And players managed to use the existing furniture in ways that totally remodeled the interiors of the house layouts, too, creating taverns, libraries, and so forth.

  3. I did quit. Wildstar is the new messiah of MMOs, successfully surpassing WoW as the mmo titan and crippling ToR even further. Cute personal attack btw.

     

    Meh. Wildstar is more of the same in a different wrapper. And where do you get that it has "successfully surpassed WoW"?

  4. I have someone who is borderline stalking me. He tracks my every post on the forums. Whispers me saying he wants to get to know me better and find me in real life. No matter how many times I put him on ignore. He just makes a new character and continues it. I have reported him a dozen times or more over the last 6 months and nothing seems to get done about it. What do I have to do, in all seriousness(no trolling or jokes please) to get this guy to stop? I am far from scared or worried he's going to come and burn my house down, but I am getting tired of dealing with him/her/it

     

    Yeah, nothing "borderline" about that. That's creepy. In your next report, tell them you're going to get law enforcement involved and they may be held accountable for their inaction as well. It's cyberstalking and they have the means to help with the situation. Even if it doesn't solve the problem completely, if they've made an effort to help, they're off the hook. If they ignore it when it's brought to their attention when they were in a position to help, however, they may be accountable. It is taking place on their property and therefore under their "jurisdiction", after all.

  5. I'm a male, and of course I roll female characters!

     

    The game is so much more fun and cheaper playing girl toons. Just find the "right" men and you pay for nothing.

     

    I get free cartel packs, power level runs. Millions in free credits. I even got my first Revan's mask from a smitten fellow gamer.

     

    Say the right words. Flirt. Call them Honey. Give lots of /hugs and kisses. Amazing how simple it is.

     

    Yes, I've ended up with a stalker or two, but that's when it's really fun to share that I'm a dude.

     

    Yeah, you're the type of player that makes people think guys who play female characters are scum.

  6. But then, I don't look for free crap, encourage it, or attempt to flirt with or manipulate people. I just quietly log in, play, and log out. I suspect that has a lot to do with it.

     

    Only time I ever got freebies playing a female character was back in my EQ1 days, and it only happened once. This was before the Luclin models came out and there was still a female dwarf face option with a beard. Some high level running by stopped and noticed I was using the bearded female face and dumped some gold and gear on me because he thought it was cool to see a player doing that. Didn't ask for it, wasn't looking for it, but did appreciate it. ;)

  7. No big deal, just a social phenomenon. In another thread on female body types the issue was brought up, and many players insisted there was no difference. I mentioned that my grandson, who is 15, always plays females, and he reported to me that "guys give him stuff" and he thinks it is funny. I mentioned this and people seemed to think it wasn't true.

     

    So I tried it. I have always played males, and usually I try to get them to look as old as I can--because I'm old myself (65). So my guys are bald or nearly so with a big grey mustache, etc. But this time I rolled a youngish Inquisitor who looks in her twenties and is petite. I tried to keep my playing style the same and did not approach things any differently than I have in the past. I noticed immediately that I got about twice as many invites to groups and guilds as I ever got playing my other guys.

     

    This isn't a scientific study as I did not roll one Male and one Female of exactly the same type and run them more or less parallel with the same answers and all. But I tried hard to make the female work as closely to possible to the other characters I have.

     

    I'm not willing to come to any definite conclusions, but my feeling is that there is something to it. What do you guys and gals think. Are you treated any differently by other players depending on what type of character you roll? Just curious is all--not like it's a major issue.

     

    I would say it has more to do with being an Inquisitor than being female. Since Inquisitors can become healers, they're a bit more in demand for groups. I play a roughly even split on genders and never notice a difference. I play whatever gender seems appropriate for the character I'm cooking up to RP. I'm told I play a rather convincing female, mainly because I don't try to emphasize what most guys think of as "female" traits.

  8. Personally, I am never in favor of such a thing, just because it sounds silly. It's like hearing there was double cash back, but you don't want the double, just the single cash back rate. Will never understand it. That said, I've been checking out other games who offer a similar Double XP gain, and their fans asking for some sort of toggle to reduce it back to regular xp just for them.

     

    After looking at 12 different games, I've seen ALL of them have a Double XP offer of some sort, but no real toggle to "disable" the double XP. It makes me curious if such a toggle is even possible, or, worth the time and resources to develop. I get it, some folks want to turn off the XP boost during certain events and not over level the zones, while others are just beating down the doors for the next weekend to arrive.

     

    In the 2 years this game has been running, and the multiple years of other similar games, has anyone ever seen an option to throttle back XP gain? I know you can turn it off entirely, and lock your XP where it stands, but has anyone ever seen an XP throttle in another MMO that worked the way the requested toggle might? By reducing the XP gained during those special event weekends? Has there ever actually been a gold response about this feature?

     

    City of Heroes had it late on. And even a toggle to disable xp completely. Some people just feel they outlevel the story too fast and want to experience it all while it's still a challenge.

  9. Still recall all the doom and gloom talk about this MMO dying an ugly death back when it was all P2P with no F2P model. Back then, the big killers on the horizon were GW (2 or 3 - can't recall) and D3.

     

    That would be GW 2 as there is no 3 even being publicly talked about yet. :p And anyone touting D3 as the killer of any MMO was an idiot. Can't compare a non-MMO to an MMO as far as market shares go.

  10. I agree but the people in that thread are screaming at anyone who disagrees. I was just wondering if you wanted to add your opinion to it.

     

    Nah, won't accomplish anything. Other people like what they like. I have no business telling them they're wrong for liking it.

  11. This is a bit off topic, but perhaps you should take a look at a SWG love thread in the Community section. It is filled with SWG fans praising their dear lost game while bashing SWTOR. I already made a response there but perhaps more people should as well.

     

    Oh, I'm not saying it didn't have its dedicated die-hard fans. Every game has those. Even Horizons had them. I'm just saying that it was too small of a niche to sustain the MMO financially.

  12. and it is p2w every game that has a cash shop in it is p2w. all of those items should be gotten in game via playing the game. not something you spend irl money for.

     

    "P2W" doesn't mean that there are items you can only get by paying real money. It means that those items are so powerful that someone who doesn't spend real money on them has no real hope of winning against someone who does. To say this is the case with SWTOR is absolutely ludicrous. The benefit of CC gear barely rates above "cosmetic".

  13. bad business model hands down.

     

    first off we told bioware what we wanted before the game came out and no i'm not talking about the folks who whined how they wanted kotor 3. I'm talking the hardcore mmo player, we wanted open world pvp, we wanted a profession system like swg had, we wanted crafting not looted to be how you got gear. what we got was a wow clone with some boring 'stories' bad pvp no open world pvp and cookie cutter classes. 2 million subs leaving in the first two months made bioware go p2w and put in one of the most anti-consumer p2w systems in mmo history.

     

    and dont give me this f2p nonsense. any game that has a cash shop is p2w in my books.

     

    Frankly, most of those wants you listed put you in an extreme minority. And what defines a "hardcore MMO player" is highly subjective. I've played MMOs for the past 15 years. I hate open world PvP, "crafting for all your gear" makes a horrid system ( though it can definitely stand to be more viable than it is ), and one of SWG's weaknesses was letting you flip-flop between professions.

  14. This is a simple , short thread...Chat needs to be restricted to just preferred and subs

     

    Because that totally worked in sub-only games that required a box purchase before the F2P MMO model caught on.

     

    ..wait, no it didn't. There were still spammers when any access at all to the game required a box purchase. This certainly won't stop or even slow it down. Continually updated chat filters are the most effective ( though not completely effective ) solution.

  15. I have to agree, BW has a track-record of too little too late in this game.

     

    On the topic of WS specifically, one can argue that those other titles (ESO, FF, GW2 etc) did not kill swtor the way some folks thought they would but WS is a different animal

     

    Having played the beta, I can safely say that no, it is not. The game, in my experience, was more of the same in a new wrapper.

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