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aryss

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Everything posted by aryss

  1. I'm gonna wait for some more info about the "new gear", "new set bonuses" and "new abilities". And for it all to be accessible on the PTS, though I imagine we're gonna have to wait awhile for it.
  2. I was already thinking about leaving them like this - for all my strongholds and for the guild ship - until the fix. This just sealed the deal. Not touching them until this mess has been dealt with. How they managed to **** this up when they supposedly didn't even touch the decorations is beside me, because if they managed to do it simply by revamping the preview window and putting in guild heraldry (you can wait until hell freezes over before I us that one, btw; not paying 1kk to have a logo I can't even personalize as I want), they're even more incompetent than I thought... Also, the top 10 guild list in the "guild invasions" panel is broken, same as the ledger in the guild bank.
  3. LOL, so saying that this change - as all the other changes they've made with conquest and guild progress - is not fair to small/medium guilds is asking for an hand out, now? The point is flying so high over your head, it's probably already in the Andromeda Galaxy by now. Just a note, though: shouting stuff does not make people listen more. Now, I've got better things to do than argue with someone that doesn't want to listen. Thank god for the wonderful feature that's the ignore list. Have a nice evening/night/whatever-time-of-the-day-is-where-you-live.
  4. I congratulate you, mate. Never seen such an high amount of assumptions in a single post. I cap 15 toons every week, which means I'm responsible for getting 300k points for my guild progression every week. Not everyone can do it, for different reasons, and not everyone finds themselves comfortable in a guild so big you can't possibly hope to know more than a handful of people. "Too lazy to push forward to increase their ranks"... well, that's sure is a shortsighted way of thinking about guilds. Based on this phrase alone, it appears you want guilds that hit their member caps every week. Well mate, unless they put in a minimum number of members, you won't get your wish. I guess trying to look at things from another point of view, to try and understand why small and medium guilds exist is too much to ask for, eh?
  5. Aaaaaaaaand another change that will help big guilds way more than small ones. Congratz, guys. You're the gift that just keep on giving!
  6. Oh man... thank you. Haven't laughed so hard in quite a long while.
  7. Nice, another maintenance that will be extended by X hours... just wondering what you're gonna break this time, with your "back-end upgrades". When are you going to give us patch notes on the same day you actually announce the patch? Or at least a couple of days before the maintenance? Why are you always waiting to publish them on patching day? So, you call them "key issues" and yet you wasted time by fixing missing heads and missing texts? Way to go BioWare! The day you won't disappoint your playerbase, will be the day the world's ending starts.
  8. Just let it go, NuSeC. It's pretty clear he thinks himself superior to everyone else and his opinion is the only that matter. I found that putting him on ignore saved a lot of my time. After all, to quote Einstein: "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
  9. There's no challenge in this. There's only more and more grinding, but you go ahead and be "challenged", just do not presume to call those of us that do not agree with you idiots simply because you feel like it.
  10. Making no secret of you being "due for some big itemization changes to address a variety of issues about gearing" does not justify making this and intended change without saying anything whatsover about it! What's worse, you just created a new "issue about gearing" by making this change consciously. Also, what more feedback do you need to understand that this is not a good change and that people - from both PvE and PvP - will suffer from this? Add to that the fact that this new bonuses don't stack with the old ones and you have a very big mess to fix. Stop thanking us for feedback you don't listen to and start fixing what you broke - intentionally or not! And please, stop saying things like "we will definetely talk through them with you" because we all know you won't. You'll just give us bits and pieces, will not listen to our feedback about them and then bring around changes that will make everyone's life that much harder. Why do you insist on talking about being more open with the changes you're gonna make to the game when you never do - and you take ages to fix stuff, if you ever do - I'll never understand. Just do everyone a favor and stop lying. No one believes you anymore.
  11. "Being a human and making a probable mistake"... Whatever you say
  12. Lol, so yeah. They tested and somehow missed the fact that you start the new story line and you get companions that died (or you killed yourself), while others that survived went suddenly missing? I debug stuff everyday, so I can recognize when something goes live without proper testing. Problem is a text not displaying properly. Problem is a room missing some textures. Deleting every player's choices regarding companions is not a problem. Is a missing test. It's that simple.
  13. Lol, you couldn't be more wrong if you tried. Allowing people on the PTS to test the story was never the right solution. The devs testing it for themselves was what they should've done. And since they have complete control over access on the PTS - just like on the live servers - they could've done it in heartbeat. Also, no. The problem is not related to "autocompletion". Had you bothered to read about the issue, you'd know that it happens to everyone. Otherwise, people having Torian instead of Vette even though they let him die would not complain now, would they?
  14. Nah, it's not needed. They should just play the content themselves. They have complete control over the PTS, so it's very easy for them to get in, test the story and get out while using characters that have played the whole story up until that point, (or that have the choices made via database, for simpler use). As usual, though, this is a poorly thought effort and very useless PTS session.
  15. Nice try. Too bad I'm part of the biggest guild on my server. And still, I'm advocating for small guilds. So much for being toxic and unfriendly, eh?
  16. I rest my case. Guess it's what I deserve for asking people to actually see further than they our own nose. Good to know.
  17. LOL, sure. With how much every expansion costs, leaving them as they are is not gonna help anyone, nor it's gonna ensure guild perks will be "available to as many guilds as possible". All it's gonna do is just enrage those that grinded to get the 50 millions to buy the ship. Small guilds will still have immense problems when it comes to unlocking the rest of it, not to mention to gain the levels required to actually be able to buy the perks. Perks should not be related to the guild ship at all. Only guild levels should count, though that's gonna be problematic anyway and big guilds will always have the advantage. All this new changes will just ensure that the gap between big guilds and medium/small ones will be even larger than what it currently is. I'm going with an assumption here, but I guess you're part of one of the biggest guilds out there and you will not suffer from any of these changes, am I right? If so, maybe next time you could try to put yourself in the place of those guilds/guild members that fight hard to get even the most basic "advantages", as you called them, like the ability to summon or to cap a conquest by reaching at least the small yield treshold. Every change made to the conquest system have been detrimental to the small guilds but big ones did not suffer from them nearly as much - or better yet, they did not suffer at all - because even if they made the CQ as alt unfriendly as they could make it, when you have 400 active accounts that can grind points for you, what does it matter if you can't repeat heroics anymore?
  18. Another long post in answer to your long post, Eric. Not that you’ll take notice or anything, ‘cause you never do seeing as you don’t really care about what your players think. But I’m too feed up with things to keep quiet again. So, let’s go in order, shall we? Another change tha benefits big guilds. Hurrah! You’ve been claiming you want to help small guilds for a long while now, yet every change made has done nothing but hurt them. You simply are incapable of learning, are you? This artificial bottleneck is completely useless. Big guilds will still have an advantage right from the start, so why limit their potentials this way? Oh, yeah. It’s because you’ve run out of ideas for new content, so you’re trying to feed us another grind to give us something to do while you develop another mindless storyline like KOTET/KOTFE, in which we’re simply following our companions’ lead. Good job, you’ll win over a lot of players this way! (That was sarcasm, btw). 1) When 5.0 came around, you got rid of a lot of currencies because “they were too many”. I agreed, but it didn’t matter because you introduced new ones at pretty much every other turn. Now you’re doing it again – not only for Guild Leveling, but also for the new gear and the new daily area. Make up your bloody minds, will you? This just gets more and more pathetic the longer it goes on. 2) Lies. The bigger the guild, the faster they can reach XP/Rep/CXP bonuses so, yes. Players will still need to rely on guild size to grind those faster. Also, instead of introducing another CXP bonus – assuming it’s not something we’ll have to unlock for every character via the legacy tab – why don’t you finally make the existing one STACK? We’ve been asking that for months and you’re still ignoring us. 3) Again, a nudge for big guilds, a stepback for small ones. Well done, you just keep getting better and better at alienating your player base. It’s a talent, I must admit. SWTOR hasn’t been a social game for a long time, now. So stop lying and admit that you made a lot of mistakes along the way and start fixing them. We don’t need a group for a lot of activities because getting a companion to lvl 50 will basically give you a god-like entity that can heal you, do massive damage or tank almost as good as a real player. This system will not work for small guilds, because you don’t want it to work for them. Your goal is as clear as day: you just want to have 2, max 3 mega guilds per server so you can stop worrying about the CQ system altogether. A system you managed to break for a lot of people, because it does not help small guilds at all nor it is designed to be alt-friendly. And why should tying Conquests and Guild Leveling mean that people can be “rewarded for playing any and all content”? It’s not true and we all know it. All but you guys, of course. “The current amount of Conquest points that Guilds are earning across all yield sizes”… you do know that monitoring your RAM usage is not the same as monitoring this, right? I’m only asking because your numbers never makes sense and yet you still insist on saying stupid things like this. Seriously, how many people do you think actually believe the crap you’re trying to feed us? In other words: “Everything is subject to change if we feel you’re not playing the game how we want you to play it, so don’t even bother giving us suggestions ‘cause we’re not going to listen. But thanks for reading this long winded bull******** post. Appreciate it!” Again, I’d like to know what kind of numbers are you monitoring, because there is no way guilds that goes for small yields – which are always won by big guilds that goes for them btw, just like we told you it would happen (something you completely ignored, as usual) – can earn “3 or so levels a week”. The big ones? Sure. Medium sized guilds? Maybe 1.5/2 levels. All the others, that is to say the majority on every server? Not a chance in hell. This isn’t even worth a comment, tbh. Will you just stop lying, for once in your damn life?! This is not a system you intend to “support for a long time” nor is it something that guilds “can be working towards every week”. It’s just another way – same as the new gear tiers and the ways to acquire them – for you to keep us quiet while you grasp at straws trying to find some new end-game content to give us. You are effectively killing the game a bit more with every and each new update and you simply don’t care. I don’t want you to cater to every dimwitted whiner that comes your way, but if a thread about a new change gets 180 pages of people saying “this is a bad idea” do not close it down and replace it with a new one – that gets closed down too. Address the issues your players are bringing to your attention and do something about it! This game cannot go on on people that sub once and then either stay preffered or leave. This game needs its most loyal players, if there are still some currently active and paying for a sub each month. And yet, you do your very best to alienate all of those that stayed with you no matter what. If you wanna close the game because you’re not interested anymore or because you wanna move on onto bigger projects, then do it! Stop trying to string us along with lies, omitted truths and this general bull******** behavior. It’s unbecoming and insulting. For you, but especially for us.
  19. Thank you Zerileth. I admit I missed the other thread so I wasn't aware of Eric's answer.
  20. Agreed, this needs to be clarified. The chance cubes are pretty much the only reason people complete that quest to begin with - yeah, fleet and ship requisitions are useful, but not that much unless you're a GSF player, which many aren't - and now it's another useless thing this game has to "offer". If it wasn't intentional, I sincerely hope it can be fixed soon. If, on the contrary and as many undoubtedly suspect, it was intentional, then: a) Why? b) Why not put it in the patch notes? Has your "transparency" once again gone down the drain?
  21. That would be nice, wouldn't it? #uniteourcharacters
  22. Let's hope so! Don't get me wrong, I think this rewards are pretty s****y, but they're still ours to get. Then again, BW don't really care about it.
  23. Congratulations on messing up again! My guild invaded Iokath and met the initial threashold for medium yield planets. And what do I get? The small yield reward. Wonderful job as always!
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