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Uncle_Robo

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  1. Play them all Dark Side. I felt the same way playing Republic, but found it somewhat better playing them Dark Side. Smuggler would probably be the most independent class, as the Jedis have to answer to the Jedi Council and the Trooper has to answer to the Republic Military.
  2. I think the tacticals were removed in 4.0. The metrics probably showed very low completion of these two tacticals, especially when the group had no tank and/or healer.
  3. Look in the area of the Christmas tree shaped road. You do not need to search outside of this area.
  4. Yeah, some people have no idea the hard work it takes to win conquests. It isn't just sit there and enjoy your lead, sometimes the fight for planets go down to the last hour. It isn't cheap to win conquests either, often the guild has to have deeper pockets than their competitors or risk being outspent, outcrafted, outconquested. A 200,000 point lead is nothing in conquests. You should have watched your lead up to the end in order to maintain it.
  5. I think many angry players are just using this event to vent their frustrations of Bioware. They are actually angry about many other things, but this event has become an outlet for them to lash out on these and other forums. To me, it's like any other rewards...I don't pvp, but I'm not angry that people who do, get pvp rewards. Whoever thought up this event probably thought this would help bring more activity to dying servers. Since the legendary requirement requires making 8 new characters, most people with maxed slots will need to complete this requirement on another server unless they buy 8 additional character slots. I think having 8 characters with max crafting skills on another server is more useful than using 1 slot on the home server and deleting 7 toons as you complete each requirement.
  6. Do all of you want that tank mount? You only need to level 8 classes to 50 to get that tank mount, armor set, and title. All the other reward requirements seem quite reasonable to do. The best reward to me is the companion, which would not be hard to complete. They obviously want the tank mount to be pretty rare since not everyone is going to grind for it.
  7. Even if it is 200 accounts, so what? If it's easy enough for anyone to max their companion to run Treasure hunting missions, by all means, do so. Credits are now easy to make in this game. No one needs to turn to credit sellers. Just play the game to buy what you want off the gtn. If it's not limited to a specific group of people, and anyone can do it, what is the problem? Yeah, things cost more, but it's also a lot easier to earn credits. No changes are needed. Just like in Yavin where people claimed lockboxes dropped too much credits. They nerfed that, and it now drops less credits than a lower level planet, where you collect 3 lockboxes that total more than the one lockbox that drops from Yavin.
  8. Just curious, how many of you have a level 50 influence companion? I don't think that many people do have maxed companions. Unless you are a heavy crafter, there really isn't a reason to max your companion. And after taking into account how much in gifts you spent to max your companion, most people are not maxing a companion to run Treasure Hunting missions. Because mostly it's the wealthy players maxing their companions, and wealthy players have better ways of making credits than running Treasure Hunting crew missions. This is not an exploit. It's a perk of maxing out influence on companions.
  9. Now you're just talking nonsense. JC is in no way a "very distant back of the pack when it comes to population". Only Harbinger consistently ranks higher, with Ebon Hawk and Shadowlands in line at or near JC's numbers. I'm not saying ninja looting doesn't exits on JC, but it is frowned upon and not an accepted behavior on this server. It is an easy way to end up on everyone's ignore list and people will remember your name and deed. I have characters on every server and am not seeing what you are seeing on JC. Perhaps it would be best for you to move, since JC no longer fills your needs.
  10. Yep, there have been lots of transferring back and forth between Harb and Shadowlands.
  11. I have to disagree. JC is fine. Define horribly light. I'm still seeing 2 instances of fleet during primetime and still have to fight over mobs in non instanced heroics even at 2am EDT. The worst thing that can happen to JC is a server merge. Have you ever played on Shadowlands? The ninja looting, players stealing quest objectives, players that do not follow instructions when explained mechanics, players going afk in pvp, guild bank robberies, and juvenile general chat would be horrible.
  12. All this started because they did not want Level 60 tokens granting Chapter 3 completion. But their "fix" has affected legitimate players that have actually completed Chapter 3. Sometimes the fix is worse than some unintended perk given by a cartel item. Bioware, please don't fix things that aren't really broken.
  13. Don't discount the Double XP weekend burnout. Lots of people played several hour marathons of double xp and have taken a break, myself included. The weather is getting nicer, and people are spending more time outside instead of in front of their computers. I wouldn't worry about JC just yet. My conquest guilds are busy as ever running ops, flashpoints, and pvp daily. My gtn sales are healthy, so I'm not seeing any mass migration away from JC.
  14. Since we're going from a level cap of 60 to a level cap of 65, it would be safe to assume so.
  15. Not all f2p players are freeloaders. Some preferred players I know spend more on cartel items than most subs I know.
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