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mindtrancer

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  • Location
    United States
  • Interests
    SWTOR, OOTP, MUSIC, MONEY, DOGS, HOMESTEADING
  • Occupation
    I work
  1. It's my understanding that items that do not sell are returned to you via email. Can someone confirm the full listing fee refund will be included for the unsold item/s?
  2. As a seller, I get my listing fee returned to me if the item/s don't sell, correct? If so, I won't be taxed on the refunded listing fees? If I'm charged for listing fees for items that don't sell, I won't be using the GTN to sell items, period. Also, from what I can see from these posts, not as many buyers will be using the GTN anymore and would drastically decrease the chances of a sale.
  3. I'm certainly hoping the game developers will respond to this. I've been quiet about this irritation for years, but it's finally gotten to me to the point where I believe they should fix this if they can. I mean I know they have to dump a lot of data every now and then, but certainly this data can't be THAT much. It's a simple text.
  4. The in-game mail we get showing what item sold from the GTN and for how much is very helpful. It helps me to easily know what sold, so I can re-craft it. However, when swtor does updates, patches, etc. the in-game mail notifications we get on a GTN sale is that "something" sold and I have to pull everything off the GTN (because if I don't, I'll have even more mail of confusion as to what has sold), relist everything into the GTN, then click on each item in a search to see if I have that item listed to find what mysterious items were sold. Then sometimes it gets extra bad when this happens everyday or every other day after a patch as something wasn't done right in the maintenance. So then I have to do it all over again. When I have so many crafters, I can't tell you how much extra time this takes. Is there anyway the system can remember what items were sold after an update so crafters that sell on the GTN like me doesn't have to spend time, more time, and even more time to get back to normalcy? Please and thank you. I've been a subscriber for years and this has gotten so irritating that I feel this should be suggested. Thank you.
  5. Thank you. Getting past the one time password thing is essential and I am doing it within 15 minutes. So perhaps that might be a solution? But if so, I'd imagine I'm not the only one in the universe going through this.I don't think everyone uses key auths. But I am definitely going to get one. It seems to be very important regardless of if it helps with Steam..
  6. I'm trying to link my swtor with Steam and I followed the directions on fresh Steam install then instantly placed my swtor credentials. It then told me to wait for a 1 time password. I placed the password i got in email and entered it, but the launcher would not accept the password. I tried this multiple times with the same results. So... how do I get my swtor subscription account linked with my Steam??? Thanks.
  7. As a suggestion, can the seller also be selectable so we can see what other items he/she has if we like their prices? Right now searches are limited to item type and names. I think it would be great to search by seller as well. Thanks.
  8. Sometimes when there's an update, the GTN summary emails of my sales are very vague about the sale. The emails stop showing what was sold and who the purchaser was. Please pay attention to this issue and fix the problem it currently is showing? PLEASE? Right now it basically just says "Someone purchased your item at the GTN for xxxx amount of credits" That tells me practically nothing about who bought it and what was sold. The email summaries used to be a lot more descriptive. Please please please monitor this when doing updates and fix the current vague emails? Thanks.
  9. Bioware has us on double xp, so my Sith Warrior is at lvl 62 and I'm about to start Belvaris (Darth Baras just betrayed me). The option appeared to start it in mid 30s though, but was told you have to be level 55. So, when is the best time to start the Shadow of Revan in my case?
  10. I've talked about this to others too much to rehash it all again, but it's pretty self explainitory. I realize the company is trying to get players to level up their toons to play new expansion when it comes out, but I feel like the 'normal' game experience is more important to me to maintain the 'feel' of accomplishment to earn first ship, fleet access, and so on. I also have no idea what other good timings I'm missing out on, because I like taking my time enjoying the game. Now I feel like I better get used to craft leveling for 2 months, because it's just not that fun for me to rush my leveling for the sake of a new expansion for 2 entire months. We're not talking 2 weeks, we're talking MONTHS! I normally don't complain much about this game as it seems more detailed than any other MMO I like. However, I don't like the idea Bioware or whoever, doesn't appreciate paying customers enough to allow a simple option to avoid speed/rush leveling if they don't desire it. I've seen this option in EQ2 & such, so it can't be that hard to do. It ticks me off to hear others say it's not that big of deal. Serioiusly? I've seen others complain online about it for years. I'm even considering sticking to crafting for 2 entire months after I feel I may have bypassed other meaningful timely accomplishments as mentioned above when I took my hghest level toon & rushed him to 61. I hated it. So PLEASE just add the option??? It's just an option for your paying customers. Paying customers like having options. Thanks.
  11. Especially when it's going to be as long as 2 months. I was brought back to swtor from watching new video & timing. I rolled a new toon, and I missed the thrill of gettting access to fleet & ship in a meaningful way (among other things). So I looked for a 'disable double xp' option or something after I was told it was douible xp for 2 entire months! Then I tried to level my highest toon to 65. I got to 61 before I realized the timing was way off, didn't know when to start Revan stuff, and wondered how many other good accomplished 'feeling' opportunities I'm missing out on like mentioned above. So I decided to focus on my crafting skills & such while knowing they're probably not going to come out with a 'disable' double xp option for their paying customers. It's almost making me resent them not being thoughtful and/or considerate to all the paying customer requests I've seen over time on this issue. I'm trying to enjoy this double xp thing, but since I like taking my time trying to enjoy the game at a more slow pace, this hurry up/rush just for the new expansion stuff rather than allowing a more individualized experience kind of ticks me off. Especiallly when I hear others say it's no big deal. It's kind of big enough for me to feel a need to stick to crafting if I can for 2 months. I see people are kind of split over this. What are your thoughts? Shouldn't there be an option to click to disable speed leveling if you wish to enjoy 'normal' gameplay experiences?
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