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GoblinCratos

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  1. It seems to me that you are going the right way. If we talk about what I would like from the GTN system - a filter of items by rarity (silver, gold, platinum). I often look closely at new armor or weapons, but people can put up a bronze one at the maximum price. This is their wish, but I have to spend extra time searching among these items.
  2. This afternoon I went into the game after four days of absence and found that ping is as unstable as possible and it is almost impossible to play. From 56-78, he constantly rises by 1000 and further, up to 32000 (the last record). Below is a screenshot with a trace https://i.yapx.ru/Rc9og.png
  3. I don't understand how you manage to read only what suits you and argue with it. xD The galactic season, as I wrote above, is not some huge problem at the moment. I do not agree with the changes in some aspects of the conquest, although I could accept that, but you stubbornly ignore the main idea by focusing on arguing with what I did not even say - the problem is not in the season, the problem is that the whole game has turned into some kind of endless season that is not the most convenient for many modes.
  4. I would like to add that the initial message does not address all the problems, but only those that lie on the surface. I didn't touch on the new balance of classes, for example, or problems with broken implants, scaling in some places or modes, the endless problem of credits and GTN... After all, something has to be done about this, right? I would be happy to play as before, have fun with friends in different modes, but it doesn't work to ignore a bunch of patch problems - I personally get only inconveniences from most of them. Perhaps the most revealing thing about all this is that 7.0 made me go to the game forum for the first time and write such a voluminous message on it, instead of calmly playing.
  5. You obviously really don't understand what I'm talking about... First of all, I didn't say anywhere that this galactic season is bad. I said that it by itself forces you to spend time on various activities, but their list is really large and any normal player understands that getting a reward in the form of a lot of things, cartal coins and other things means spending time on them. Secondly, I pointed out the real problems that, combined with the season, force the player to naturally go into the game as a second job. And that's not cool. A certain balance must be observed everywhere. And that's where we come to the fact that he just doesn't exist now. On the one hand, collecting a huge amount of currency means playing on many characters, but on the other hand, you now get less and less benefit in points and spend more time and effort to close each conquest. Don't you see a problem here? Was it invented by evil, bad and stupid players? Your progress is constantly slowing down. It depends on the weekly maximum number of currencies, on progress in many modes and tasks at once, which not everyone can handle, and besides, it is complicated by a huge number of flaws and bugs. Today I passed three flashpoints in a row, but for some reason I completed only 1 out of 3 in the weekly task. Similarly, today I noticed a visual bug that ruined my favorite visual styles on the characters. If everything suits you and there are only wonderful developers for you who break something in every update and listen only to individual people, without taking into account the opinions of DIFFERENT groups of players, then I am happy for you. I would like it to work like this: we don't touch what works and fix what doesn't work, improve the bad without breaking the good.
  6. There are too many controversial changes and attempts to force players to do certain things. No, not to OFFER to do something, but to FORCE. Biovar, are you serious? I played the game partly because I could do different things, but now, thanks to your update, I am literally being forced to do this or that in order to progress further. 1. The most important thing is to try to involve players in PVP activity. At the moment, this is the only quick way to increase the level of the character's equipment. The rest can literally take weeks. This is a great idea, because people like to lose to experienced PVP players, and they will leave happy and satisfied, I'm sure that's the case. Someone will say "learn how to play pvp", but the truth is that not everyone wants to play these modes at all, let's be honest. 2. Rotation of quests and flashpoints. A rather controversial decision that forces people to either run on foot for any desired flashpoint or heroics, or simply not understand where to go and what to do. I meet with this all the time, I'm tired of explaining how it works and why, a lot of my guild members are dissatisfied. The most important thing is that everything can be solved much easier by making some heroics or flashpoints with a bonus this week, and others without. There is more content, those who do not want to just run the same and in a very small number of missions will also be satisfied. 3. A huge amount of new currency, which is difficult to collect not only for a beginner, but also for an experienced player who does not go to all modes in a row. We are going back to the fact that we are being forcibly driven to where YOU would like, and not where WE would like to go. This does not contribute to either a good mood or a pleasant pastime in the game. And it does not give a sense of growth, which is important for someone who wants to see the progress of his character and his personal growth. We just sit and stare in horror at the amount of currency that is needed for the next level of pumping our equipment. You have turned on a new galactic season, which so consists of performing a lot of actions and have not found anything better than adding to it a huge number of repetitive activities that not everyone will like. Maybe it was worth thinking about all the players, and not doing something selective and consuming many hours of time? The overwhelming number of players come to this game for fun, and not as a second job. Now there is much less pleasure, and more work. 4. A huge number of non-evidences. This is probably the second biggest problem, because players who have understood something from their experience are flooded with questions about literally everything - from the interface to all the types of activities that you have changed, but did not bother to somehow convey this information to an audience that does not play on the test server. Plus, much of what has been done has not been finalized, is overloaded or simply does not work as it is written. And we have to deal with it here and now if we want to play. It seems to me that these four points are already enough, I will not even touch on the terrifying new design, which was drawn in complete isolation from the old and pleasant style of the game. Think about what you are doing as developers and don't you think that many people simply won't want to play in such an imposed and inconvenient mode as you have now come up with for them.
  7. Today going into the game faced with such problems... On screenshots all in principle it is visible. I'm in the Guild, but nowhere is this displayed (including in the panel where you should see the Guild). Also I can't access Guild banks and heritage. Also I allegedly " F2P " and below 25 level (the inscription in the chat), although I am 70 level and subscriber for another 60 days. http://j-p-g.net/if/2018/04/01/0151406001522578217.jpg http://j-p-g.net/if/2018/04/01/0089001001522578217.png
  8. I started reinstalling the game. I wonder if this will help)
  9. Haha. In the end, the verification is ended, but started again and it hung on 0%. Just a great patch...
  10. The problem of verification, I decided that this method: http://www.swtor.com/community/showthread.php?t=814703 Now we wait and hope that the installation will go more 87%...
  11. I have the same problem. =\ Restarting the launcher does not help, eternal verification.
  12. Also got this bug, but recoloring with dye in the red-orange solved the problem (put the dye in the body) and the armor again became canonical colors. Maybe someone this way will help
  13. Hello. I invited a few friends via a referral link, they activated it, but I have on the account is not added Cartel Coins and has not changed the status of the accounts my friends (still f2p). What could be the reason?
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