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DonRobsy

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  1. 1) You still can and its still very easy for you. 2) You still can, only their stats don't change but that streamlines it and makes less hassle for you. 3) You should do. With your higher gear ratings, Passives, Special techniques, Higher Expertise there is no doubt you are all powerful. Unless of course you play like crap
  2. Sorry but the thought of that makes me cackle. If you are a level 65 Yoda synced to lvl 18 and you get promptly killed by a true lvl 18 Maul, then I'm afraid you should....take a deep breath, log out, delete your characters, log onto online banking, cancel your direct debit to SWTOR, shut down your internet, power off your computer then step away from your machine because this isn't the game for you! And regarding my lore I guess I am referring to consistency or even the game levels making more sense and being in tune to Star Wars Universe. I read that Darth Vadar once nearly got bested by a bounty hunter in a one on one and had a tough fight vs some alien animals which would be the equivalent to random Mobs on the game. No one should be Godly period. P.S. Boba Fett is a Bish
  3. Looking at your example of a Character getting killed by someone 30 levels below him/her, that supports the level sync in terms of......you guest it! Lore Do you not think that if a powerful Sith Lord had a tough battle and was reduced to low HP and Force i.e. no force power left (no force attacks), no stamina and was exhausted i.e. couldn't swing his light saber, kick, punch, jump or get about much, do you think he couldn't get killed by a vastly weaker Sith Apprentice??? When he was THAT vulnerable? I feel that is more realistic than being immortal to be honest P.S. My Juggernaught is 65 and my Assasin is close to 60 so it isn't because I want to beat stronger characters. I just don't like 1 hit kills etc and immortality. I want challenge. If you are a genuinely skilled player like me, you won't be getting beat by lower buffed players and enemies. Just saying
  4. When I heard about the level sync I was livid. I felt "how dare I lose the benefits of getting my main to 65. what was the point of all the extra hours!! blah blah blah!" Truth be told, it's an improvement. On lower planets I feel like a powerful Sith as opposed to a God. Before when teaming up with lower lvl players I felt like a God amoungst ants. Certainly not a upper level Sith Assasin with less experienced sith, as it should be. When you are lvl 64, enemies couldn't even hurt you which is stupid. Why should a MANDOLORIAN on Tatooine not be able to even scratch you, yet a common thug on rishi can cause all kinds of damage, just because 1 is lvl 30, the other is lvl 55? It doesn't give any consistency and is a bit out of sync with the Star wars Universe. Also guess what?!?! With all the gear and abilities etc.......you are still SUPED up!!!. I find enemies on lower level planets super easy and have often teamed with other players of that level and the difference is more realistic (obviously this is a video game) but I felt my character resembled a Powerful Sith, playing with beginner sith as opposed to a God among insects. Same in places like Korriban where I do my recruiting. Also I have sparred a lvl 16 character on Dromund Kass when I was synced from 54 down to 18 and it wasn't even a fair fight. I could still toy with him but I knew I could die if I did absolutely nothing which is far better. Being immortal compared to other players is silly. Even the Emperor could be killed if he doesn't defend himself. He has to force wrap himself from HK flamethrower which tells me that all characters should have some vulnerability. If an apprentice stabbed a dark council member with his saber, he could still kill him. The benefits out weight the negatives I'm afraid. More consistency and also you get a better appreciation of your advanced powers/knowledge of the force compared with lower leveled players.
  5. When I heard about the level sync I was livid. I felt "how dare I lose the benefits of getting my main to 65. what was the point of all the extra hours!! blah blah blah!" Truth be told, it's an improvement. On lower planets I feel like a powerful Sith as opposed to a God. Before when teaming up with lower lvl players I felt like a God amoungst ants. Certainly not a upper level Sith Assasin with less experienced sith, as it should be. When you are lvl 64, enemies couldn't even hurt you which is stupid. Why should a MANDOLORIAN on Tatooine not be able to even scratch you, yet a common thug on rishi can cause all kinds of damage, just because 1 is lvl 30, the other is lvl 55? It doesn't give any consistency and is a bit 'out of sync' (excuse the pun) with the Star wars Universe. Also guess what?!?! With all the gear and abilities etc.......you are still SUPED up!!!. I find enemies on lower level planets super easy and have often teamed with other players of that level and the difference is more realistic (obviously this is a video game) but I felt my character resembled a Powerful Sith, playing with beginner sith as opposed to a God among insects. Same in places like Korriban where I do my recruiting. Also I have sparred a lvl 16 character on Dromund Kass when I was synced from 54 down to 18 and it wasn't even a fair fight. I could still toy with him but I knew I could die if I did absolutely nothing which is far better. Being immortal compared to other players is silly. Even the Emperor could be killed if he doesn't defend himself. He has to force wrap himself from HK flamethrower which tells me that all characters should have some vulnerability. If an apprentice stabbed a dark council member with his saber, he could still kill him. The benefits out weight the negatives I'm afraid. More consistency and also you get a better appreciation of your advanced powers/knowledge of the force compared with lower leveled players.
  6. Where are the coordinates to the bases on each planet? or how do we find them?
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