First let me say I love many of the new changes to game in 4.0 so I am not denigrating the entire game at all. Nor have I ever written a criticism in the forum on any part of the game, so for me to write this required a real need to vent. I really think you messed up with the changes to crafting to the point that I just won't be doing it any more, unless I absolutely have to, You have made the end-game crafting so rediculously hard to get the mats for, that I don't see many smaller guilds being able to craft much at all. Too may assembly components are needed to make even the level 200 stuff and it just get worse the higher you go. This should range from 1 to maybe 3 needed not 4 on up. The requirement for both Exotic Isotope Stabilizer which only drops in Flash Points and ops (and U have to win the roll for them) plus Dark matter catalyst (again requiring luck to get the one available to us instead of all of the party getting them at completion of mission) Just makes even level 208 and 216 gear cost prohibitive. Needless to say higher level crafting is right out for most of us. And as far as conquest goes, even if I spend many hours completing my personal conquest goal, I get a grand total of 1 Strategic resource Matrix. 1. Seriously 1? That makes conquest even less attractive than it was before for small guilds. I have always crafted for my small guilds but I am no longer able to with these changes ,and that is a real shame. You made all the other things in 4.0 easy for new people but you made this way harder even for veteran players and I don't really see the point. So bottom line we will all have to run ops over and over for gear as there is no other credible way to gear up any more. If that was the goal, then you have succeeded admirably. I hope you will reconsider the choices you made and either make the mats more available or the requirements less difficult to meet or I dare say crafting will become a thing of the past we all reminisce about.