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Larisso

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  1. Companions keeps disappearing during run. I have to keep recalling them. Please fix this or eliminate star fortress altogether.
  2. The bonus boss in False Emperor is not giving conquest points even though it is listed as a conquest item. I don't know about Battle of Ilum but I bet it isn't either.
  3. Ever since the recent patch it seems that the loot dropping in flashpoints is bugged. Most times I'll get 2 pairs of gloves that are exactly the same and say 2 helms also the same. No matter what I get, I get 2 of. That didn't used to happen except infrequently. Now it is every time. I just ran Hammer Station with a group and I received 4 pairs of exactly the same gloves. So at most I get 2 usable items and now just 1. That seems incorrect to me, based on past experience. I have not seen this mentioned in any of the bug reports and I am wondering if this is only happening to me or if others are having the same thing happen.
  4. This mission is now populated with many more enemies than normal and the panel I am to defend no longer spawns waves of enemies to defeat, so it cannot be completed,.
  5. If we can have 5 strongholds, why can't we have 5 Felusia Stato decorations. Seems logical that each stronghold should want or need this item. How about changing the max number to 5 from 4?
  6. If we can now have 5 Strongholds, can you please increase the number of these to 5. Otherwise it makes no sense to have 1 stronghold. I can't sell items to a vendor on my last stronghold.
  7. First let me say I love many of the new changes to game in 4.0 so I am not denigrating the entire game at all. Nor have I ever written a criticism in the forum on any part of the game, so for me to write this required a real need to vent. I really think you messed up with the changes to crafting to the point that I just won't be doing it any more, unless I absolutely have to, You have made the end-game crafting so rediculously hard to get the mats for, that I don't see many smaller guilds being able to craft much at all. Too may assembly components are needed to make even the level 200 stuff and it just get worse the higher you go. This should range from 1 to maybe 3 needed not 4 on up. The requirement for both Exotic Isotope Stabilizer which only drops in Flash Points and ops (and U have to win the roll for them) plus Dark matter catalyst (again requiring luck to get the one available to us instead of all of the party getting them at completion of mission) Just makes even level 208 and 216 gear cost prohibitive. Needless to say higher level crafting is right out for most of us. And as far as conquest goes, even if I spend many hours completing my personal conquest goal, I get a grand total of 1 Strategic resource Matrix. 1. Seriously 1? That makes conquest even less attractive than it was before for small guilds. I have always crafted for my small guilds but I am no longer able to with these changes ,and that is a real shame. You made all the other things in 4.0 easy for new people but you made this way harder even for veteran players and I don't really see the point. So bottom line we will all have to run ops over and over for gear as there is no other credible way to gear up any more. If that was the goal, then you have succeeded admirably. I hope you will reconsider the choices you made and either make the mats more available or the requirements less difficult to meet or I dare say crafting will become a thing of the past we all reminisce about.
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