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Erlvist

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  1. What purpose does alacrity have now that melee dps no longer have any channeled abilites? I've gotten 3 purples from command crates (yes i know, probably winning the lottery), a headpiece with set bonus, an implant and a main hand. All have alacrity, where i used to have crit. My question is, is alacrity at all necessary for a melee dps in 5.0? I used to stack crit on my sin in 4.0 and if I equip these pieces of gear, I replace them all with crit. Is there really a point? I don't really see the point of alacrity for a melee dps anymore, if anyone could elaborate that would be great. I usually main a tank, so dps stats isn't really my forte. I'm just wondering seeing that pretty much all the gear I've gotten from command crates thus far have had alacrity.
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