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Posts posted by Juicedturtle
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This skill should be looked over, In its current state it costs 1 rage and has to be in 4m of the target; With the amount of stuns and knockbacks this game has we need more RANGE, a good sorc/sage will just root and heal up to full before i can get close enough to interrupt. This goes for any healing class.
ADD more range to our interrupt, That is all.
(OH, fix savage kick and pummel in pvp)
MOX Raid / Solo Meters
in Flashpoints, Operations, and Heroic Missions
Posted