This skill should be looked over, In its current state it costs 1 rage and has to be in 4m of the target; With the amount of stuns and knockbacks this game has we need more RANGE, a good sorc/sage will just root and heal up to full before i can get close enough to interrupt. This goes for any healing class.
ADD more range to our interrupt, That is all.
(OH, fix savage kick and pummel in pvp)