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stevetsuida

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  • Location
    Calgary, Alberta, Canada
  • Occupation
    Graphic Designer
  1. Game mechanics aside, I just find it's boring. The whole game. Tip to tail. Ground to space. My subscription runs out on March 29th and I'm not renewing. I've already uninstalled the apps. Played through both factions, and it never once felt like a Star Wars game.
  2. Pong. Perfectly balanced PvP. It gets really boring, really fast.
  3. Scan these forums for the term "premade". Plenty of gamers operate as groups, and wherever lone wolf pilots run into what they call premades, they get trounced. It's happens, and it's obviously effective enough to inspire threads debating whether it should even be allowed. Some samples: http://www.swtor.com/community/showthread.php?t=714712&highlight=premade http://www.swtor.com/community/showthread.php?t=714188&highlight=premade http://www.swtor.com/community/showthread.php?t=715079&highlight=premade
  4. They were the only two I ran into. The rest of the time I was busy killing other scouts, Strike fighters and Gunships, or else busy taking objective sites. Remember, it's not a free-for-all game, it's meant to be squad-style combat, with coordinated attacks. If you've got an under-equipped ship, then yes, you might get taken out by an upgraded bomber or a plain bomber flown by an experienced pilot. If you cooperate with other pilots like you're supposed to do (you're put in teams for a reason) then as a team, you can combine the powers of a few basic scouts to create a super powerful fire team. Think of how real armed forces operate. Fire teams, squads, and so on. You never see a serious armed force send in soldiers one by one with 2 km separation between them. Likewise with air power. You have groups of aircraft, spotters and so on. Aggregate firepower. Force multiplication. These aren't duels. I was able to rack up a few kills against what I assume were new bomber pilots because my scouts are fully upgraded. That's not normal. In a week, maybe even in a day, I'll have to always ensure I rally at some location with wingmen, and fly in with concentrated fire on any big target. You don't even need a premade group to do this. All you need to do, in that big, long, boring wait time before the game starts, is ask who wants to fly in a pack for concentrated fire, then pick a few meeting places if you lose a member and they have to respawn and find you. Who's up for flying as a squad? Ok, we'll focus on C, if we lose you, we'll rally at the cargo ships. Simple. Your ships should look like this on a map > > ------------< > Not like this: <--------------------------------------< ----------------------------------->------------------------------>
  5. Here's a thread where another player is asking if the Bombers are too defenseless.
  6. If you want to score a green-team kill for the red team, that's your call, but a green-team kill is a green-team kill, whether a red-team pilot causes it or a green-team pilot causes it. Just goes to show that suicide is never an answer.
  7. I've killed two this week in a properly set up Scout. I don't see the problem. If the game were easy, it'd be boring.
  8. I've more or less opted out of the ground game, instead. I'm 95% Starfighter these days.
  9. Screen captures and statistics to prove it. (Links to a photo album on Google Plus.) TL;DR version: I have 1,096 minutes of flight logged with my Republic character, and 890 minutes logged with my Imperial. Even if 100% of my Republic matches were Red on Red war-games, there should still be a massive disparity between republic flight time and imperial flight time (owing to frustrated log-outs and flightless game sessions), but there isn't. Trivia for the folks who say the game is imbalanced: My Imperial and Republic pilots have virtually identical in-game performance and I've seen virtually identical win/loss percentages, too, within 2.4%. Time to ask whether some of your long wait-times owe to you being /ignored by other players for pulling stunts like logging out when the going gets rough: I'm not trying to be mean or anything, I'm just trying to show that what you think is happening, probably isn't happening. It's the opposite of what lots of other people are experiencing, so that means you have to look at all the variables and other possible causes.
  10. The game is literally less than eight hours old. It's way, way, way,way,way,way too early to make predictions.
  11. I fly both sides, HoloGrinder. As a matter of fact, I alternate roughly 50/50. 269 matches, with a mastered Blackbolt and a mastered Sting on the Imperial side, and a mastered Novadive and mastered Star Guard on the Republic side. Level 55 characters on both factions. I don't see the point in sticking to one faction in a video game. It's not that hard a game to play, as long as you don't sit on your *** and wait for the developers to spoon feed everything to you. Log in, play, lose, learn, try harder, lose, learn, try harder, coordinate, experiment, and occasionally win. That's how games work. Getting exactly what you want every single time is called ************ (which gets censored here, but starts with an m), and if that's what you're after, HoloGrinder, then go somewhere else.
  12. So, what I hear you saying is, wait a whole few hours until the patch is released. Maybe do some laundry.
  13. Has anyone got an official set of release notes for the Feb 4th patch? I can't find them anywhere other than sort of anecdotal mentions across the GSF forums. By "can't find them" I mean I haven't really looked much. Okay, not at all. Anyway, anyone got a link?
  14. Do you direct-bill to larger insurance plans?
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