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Reinae

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Everything posted by Reinae

  1. What is being done about characters where all their class companions plus treek and ship droid are unavailable following Ossus opening mission - I have three characters in this situation, without their normal questing/crafting companions and companions reputations set to 10 when they were previously 50 - if this is not being addressed as part of the bug fixes, am I going to have to issue tickets for each of my characters, in order to be able to actually play the game If I take each and every one of my characters through Ossus, will it result in having the same bug repeat itself with them too?
  2. For every class I have completed the ossus starting quest for - agent, sith warrior and jedi knight, they have their class companions, including ship droids, showing as unavailable and some, for instance dr lokin on my agent have them set as lvl 10 when they had previously been 50 (the funny thing about him being listed as unavailable is that he is her active summons when she leaves the planet) - this is really problematic for those characters who had levelled certain class companions to 50 to use for dailies Really doesn't make me want to try any other classes through Ossus, if they are going to lose their questing companions and lose rep on those they had already levelled to 50(and as I haven't a list of every companion on every character which I had levelled I can't even report them all as bugs - annoyed and upset this wasn't resolved from the start when issues were noticed)
  3. Killed stoneray, collected gem, clicked object to add to medallion, killed massassi, collected victory tablet, examined object, inserted tablets in the correct order tried to use medallion and it says it has no effect Yes I checked the medallion had been clicked on to add the missing gem and yes I double and triple checked that the tablets were in the correct order - can not make this teleport me. I have tried relogging/resetting and still nothing - presumably only option is to keep trying to reset at this point :-(
  4. Nope hail of bolts and charged bolts works perfectly well with a blaster rfile- it could be that since i equipped her with a modable rifle from around level 13 onwards that there was no noticiable difference in stats at that stage - I will check with an assault cannon at her level and seee if there are any stat changes (if there is a greater base damage stat for the cannon) -No issue with a change of weapon I'm simply curious as I alsohave a male commando on a different server with an assault cannon and have seriously noticed no performance differences - ok I am completely wrong apologies I jsut checked and its not working for charged bolts and hail of bolts oops sorry
  5. Out of curiosity,which abilities are you referring to, since my commando, for aesthetic purposes on a female character, is equipped with a modable blaster rifle and to date (level 43) has had no issue with use of any existing ability and looking through the higher levels of the gunnery tree I cannot identify what abilities she would not be able to perform with this weapon as I level her :-/ The stats for equpping an assault cannon and a blaster rfile showed the same figures for an identically modded rifle or cannon when i checked, prior to equipping the blaster rifle, or am I missing something obvious here?
  6. Actually I agree that the RE rate appears to have reduced in recent patches - Having taken all crew skills to max on one server and starting again on another, it is taking far more attempts to get RE successes on Cybertech than other crew skills - and yes I appreciate that it is a percentage chance for each attempt, but the numerous times its taking up to 40-60 RE attempts to get a result in comparison to those very few taking 5 or less makes the statistics simply look out of kilter with what it should be
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