Jump to content

luanqueiroz

Members
  • Posts

    1
  • Joined

Reputation

10 Good
  1. So... I've seen commanding assassins, sorcerers and juggs in the form of gods, and now I see how ridiculous the mercenaries are. It has not been that long since assassins were overpower, now they are top 2 again. Each class has at least "two HP bars" with low cooldown, maximum sentinel corresponds with at most one skill of duration between 4 / 6s every 2 minutes. I have no complaints about marauder's damage, it's great, it always was, but I would like defensive repairs, survival alternatives greater than they have today, because almost all classes today have much greater survival than sentries. Please give a defensive up in this fun class to play! PS: Sorry my bad english.
×
×
  • Create New...