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wasteroiujhhb

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Everything posted by wasteroiujhhb

  1. customizing in pvp is such a great idea ..if you could do the same for starfighter matches it would entice more players !..or maybe equal no power up's or upgrade matches , to make it more playable for beginner or shotty players..80% of people refuse to play them because of the elite's/pro's..sometimes i can feel thier pain...lol
  2. this is what we noticed. her companion menu on the lower left screen disappeared. and in a group menu it showed theren was still active but was gone. when she walked out of the first part of the mission aric didn't follow her. and all the npcs disappeared. We tried he resetting the mission, we tried having her log out and back in ( and log out all the way to windows and back ). we tried it on hard and story mode we tried resetting her companion menu in interface editor. we tried doing the mission without her companions out. we even tried different dialogue options. we even tried having her redo chapter 10. I had her send a ticket in hopefully she get some sort of resolve from the issue
  3. First off the starfighters are dead because it is unbalanced and too confusing for most people using the keys . f1 .f2 . and f3 should not be needed .. they should be automatically built into the ship. dampeners shouldnt be there at all..Scouts should not be stronger than a gunship.. shields are useless even when fully upgraded they should be able to take 3 hits at least instead of 1or better yet none ! ....bombers dont do as much damage as they should..getting hit by a missile sentry drone/2 concussion mines and shot by main weapon with power to guns should kill any ship ! ... ..im now getting 1 shot killed through walls and rocks even when fresh out of the spawn . wins for republic are now the same as pvp maybe 2 in 10 matches .... now i know you wont do anything about it.. you never do ! and it's a shame because i do love playing .. now i know people will say maybe you were being hit by more than 1 ship or your using the wrong upgrade or companion.. and i will tell you NO!.. the radar is very usefull to tell you how many ships are in range. .. i been playing the game for 3 years and tried everything ! and i know the difference between lag and hacks ! and yes there are hacks in gsf and wz. gunslingers kill my sentinel with 1 move from full health , yet i have full 240 to 242 gear.. as i have to hack away for days to make a kill. you allow 2 healers against none in deathmatches ranks should be set to levels.. not unranked ! that just means the good players get to take advantage ! call it balanced if you will .. but it's not ! your letting the game die by doing nothing and it's shamefull
  4. honestly the suggested changes are suggestions on what they can do to improve gsf take one or 2 of the ones i suggested not all. gunships should take a lot more damage since there slow. and improve turning rate of stationary ships since there not moving. slower ships should turn faster. scouts need to be re-balanced one way or another. I did suggest putting people in a general pool to improve the wait time on gsf battles because sometime you wait for hrs trying to get into a match because when one side is dominating the other doesn't want to play anymore. Who would want to play when 5 or more top aces on the server is on 1 side and giving the other 0 chance of winning repeatedly all day long. That alone kills the ambition of people wanting to play. I know when i log into a match and see 3-5 key players on the other side i see people drop group and go back into que because they know its going to be a loss. Also maybe give stock only matches ( disable upgrades) to give some people the chance to actually upgrade and get their ships up to par. Maybe learn how to pay their ships better without devastating losses. Alot of us would welcome stock only matches. not only to improve wait time but to also give one side a chance to win. Another change i would suggest is a range color code for target boxes.This way you know who is close and who is out of range, and you know where you are standing in a battle and not guessing. maybe a range circle for your weapons on mini map to help a bit. Maybe have some matches as a scouts on scouts disabling gunships and bombers, call it a chance engagement, or recon encounter. I would love to have more then 5 ships to choose from in battle. maybe have 10 more more. this way you don't get hampered with what you have selected giving some people a better choice of ships for each situation. how about having limitations on types of ships per match. so some matches you are forced to play more then 1 type of ship. some one has to play the bomber, gunship, strike, scouts evenly. For all u haters on dont touch my scouts, get this if they don't do something to fix them, you guys wont be playing gsf at all because people who want to play their bomber and gunships wont play anymore after getting repeatedly held over a barrel every match.
  5. there are some people who play scouts religiously in gsf who basically 1-3 shot and kill every player on a team. it doesnt matter if its death match or domination. You tell me that's not op! these players get an average of 25-45 kills every match. you tell me that's balanced ? No i don't just play a gunship, i play all the ships. scouts are basically supposed to spot an enemy harass them and that's it.
  6. I have realized they should upgrade GSF maybe if at all re-balance it. I have played it for about a year now. and it feels like there are less and less matches now due to peoples frustration and op players basically solo kill entire teams. Suggestions.. a. Re-balance scouts to do less damage. maybe take away Shields on scouts. b. no more ship requisitions only fleet requisitions. c. when you have all ships fully upgraded you should be able to convert fleet requisitions to cartel and or in game credits. d. Take pods and missiles away from scouts primary weapons only. e. Increase sensor range for scouts. beef up armor, health, and shields on bombers and gunships. Make options for gsf que for people with stock ships and multi/max upgrades, and have stock ship only matches for people who dont have upgrades. this will keep people in the game and give everyone a even match. We are tired of people with scout ships killing people off in under a second - I have personally seen some players take out an entire teams which is very unrealistic and one sided. No more red/dark teams if you have done all the ingame content. if you have done all the eternal content you automatically go into a general que and play on ether side. in return every play gets credit for their side of the force even if you are play for dark or light sides. this will balance out team more fairly. Maybe add eternal star fighters and matches. What about walker and speeder wars. We all have tons of speeders and would be great for maybe a carmageddon style matches. Starwars chess games Pet wars- like pokemon companion wars- like pokemon Boxing style matches, - no weapons no force. Make GSF events to draw in more people to play and give the game more life. Maybe ask EA where they put their punkbuster programs and add it to all of SWTOR. this would be great on getting rid of macro users like credit sale spammers. At the way the developers are going about the game basically you going to wind up loosing more people and kill this game that has been active for so many years unless you start to add to and/or improve existing content.
  7. i think they should take them away honestly because some players all they do is farm DO's
  8. Why not just sell tuning slots in the cartel market ! so they can chose for themselve's... and the tuning's as well would be pretty cool.. so maybe you could stack 2 tunings together would be awesome !!!
  9. LOL . I just posted that im getting tired of hammering away at PVP to get the unassembled comps. they really need to put some in PVE ! and it's a shame because i love playing the game but it's getting boring just doing the same PVP OPS missions and starfighter matches over and over.. it's long and grueling making you say the heck with the gear and suffocating the life out of the game !
  10. Maybe in flashpoints , or heroics it would be nice to get at least some ! or give more for PVP. but honestly im tired of hammering away at PVP to get them.. it's so time consuming that i lose interest in playing, at the same time love to play.. especially when you have multiple characters and 2 different suits for each.. as timely as it is to get an OP. going and then the roll situation is mostly negative on the unassembled gear.. so what im trying to say is it's getting boring doing the same things .over and over at a snails pace !.... after all it has only taken me over 330 command crates to finally get an mk-3 mainhand weapon is quite frustrating after you already just purchased up to the mk-15 with unassembled components and happens frequently with all the other gear .. you now wasted 2-3 long days of saving and have a almost useless piece of gear...PLEASE PUT SOME IN PVE SOMEWHERE !
  11. it all becomes useless after all your ships are fully upgraded.. i understand you want to make money on the conversion part.. or maybe a conversion for legacy might work ! although the cost is quite high to begin with maybe cut in half plus a convert to legacy added you will help players and make the same for conversion !..its a win win.. sounds good to me anyway !
  12. as an example ! i have a fully upgraded gunship and have to put full power to guns and with a full charge 3 times to hit a ship and take it down. when a scout can kill me fresh out of the spawn with no damage on my ship. with 1 0r 2 shots from primary weapons as i have power to shields and reverse damage shiels on. can someone explain !.. also i have a fully upgraded scout with full power to guns plus weapon overcharge yet it can not take down a ship easily at all ! .. can things stack . are players cheating somehow ! im stumped ..
  13. The fact that you can get 1 shot killed on a fully upgraded ship with full power to shields is frustrating enough !. but when you are a new player with no upgrades playing against really good players it's not fun to play at all. arent games supposed to be fun... at least make a beginner queue for up to half upgrades .. so it is more balanced . also i think that there should be a 10 second shield at spawn points for all ships because for some reason players are killing at spawns as soon as they come out .. not sure if its bugged but . these are just suggestions to make it more fun and stop most of the complaining i keep hearing, and feeling... lol
  14. it will always be unbalanced for 1 side or the other.. as long as there are unequal strong opponents on either team.. it should be broken down into 3 ranks . beginner . intermediate and master.. im sure that would fix it, so no one could complain anymore.. plus i do agree with the stuns.. the cooldowns on incapacitating moves should be 20 seconds , not 2 minutes .. being stunned for 20 seconds 3 to4 times in a row and getting hacked to pieces in the process is quite frustrating !.. might as well not even be there at all !.. and yes there should be pve. unassembled components as well.
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