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Hossknight

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  1. I for one would like to know what the Devs have been drinking and smoking with the latest patch 3.1.1? Why in the hell would they take away 1 of 2 high damage/ high threat range attacks from these hybrid tanks. I hope any dps'ers whom are reading this, realize if they don't keep their aggro dumps on cool down are at risk being the Leeroy Jenkins of the group. Why in the hell would the devs nerf tank dps when they boosted dps'ers damage and threat by 25% at the Xpac. Hybrid tanks need full auto and unload to be given back to them so they can do what the class was design to do. Heavy hitting range tanks that can hold threat from the ID10t dps that like to go balls to the wall and not let tanks get threat first. Other wise we are just Pistol and Rifle carrying worthless range tanks. By nerfing these tanks, Bioware has pretty much screwed us from being able to complete dailies in a timely manner as well as run ops. Cause no one wants to run with a tank that can't hold threat. HOT FIX THIS NERF NOW BIOWARE. DON'T WAIT UNTIL TUESDAY TO FIX IT :wea_05:Xandertanker Lvl 60 <The Proteus> Vanguard, Xandertech <Dark order of Proteus> Lvl 60 Powertech
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