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EnvyShade

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  • Location
    Massachusetts
  • Interests
    Being dad, playing video games, work
  • Occupation
    Operations Supervisor for a large 3rd part logistics company
  1. I've been browsing around reading about crew skills and such. As I understand it... no matter what class you are or what side you're on... you can send items to all of your alts. I'm currently taking advantage of the 12x XP and lvling up a char in each class. Republic: Jedi Knight - Guardian Jedi Consular - Shadow Smuggler - Gunslinger Trooper - Commando Empire: Sith Warrior - Maruader Sith Inquisitor - Sorceror Imperial Agent - Operative Bounty Hunter - Powertech Great fun and all that. I've only maxed out two classes so far, but anyways, making good progress. Point is however I want to pick every crew crafting skill that there is and assign the ones that fit best. I've read: http://www.swtor.com/community/showthread.php?t=132015 <----- great info btw I specifically looked at: So, overall... 5 of the 8 classes are listed.... BAH - I'm kinda looking for BEST, 2nd BEST, and 3rd BEST for each crew skill, that'd be cool. Does anyone of that information? I came up with so far: Artifice: Sith Inquisitor (7) Synthweaving: Jedi Consular (6) Armstech: Smuggler (7) Armormech: Trooper (7) Biochem: Imperial Agent (7) Cybertech: Bounty Hunter (6) Profit: Should I throw my Jedi Knight and Sith Warrior into the profit category or perhaps double up on some of the crafting crew skills? Should I rearrange who gets what in this list? (Honestly, my Jedi Knight is already maxed out in Artifice... but it seems the Inquisitor would be a better choice... then again I could just throw the Inquisitor into profit.... still leaves the Warrior though) Any good opinions would be great. I am honestly looking for guidance - the "doesn't matter posts" ain't for me.. and this isn't about making creds either. Anyways, thanks.
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