the RNG is soo heavy and stupid, defeating an operation boss feels unrewarding and i feel like there is no reason to do ops anymore. the bad boss loot is just plain stupid. moving from non-rng gearing to an RNG-gearing system is just plain stupid and is like saying: 'i want older players to desert the game en-masse' as if the kotfe end-game fail wasn't enough.
here are some suggestions on how to fix the galactic command loot system.
1. drastically increase the CXP you get from every activity.
2. double, triple the content of a crate
3. increase the odds of having a purple optimized gear or set item to 5/8
4. make operation bosses drop command crates instead of boosters.(story bosses:1 crate;hard-bosses: 2crates; NM:3crates) -> makes doing PVE feel rewarding again and motivates ppl to do more. in the previuos system you got upset cuz you didn't get the item, but you still had that that feeling that you accomplished something.
i hope one of you SWTOR devs reads this and understands the anger of the SWTOR community. i don't want PVE to die, it's the only activity i get joy of. but if you guys continue doing your hardest to kick ppl out of the game, i don't see any reason to stay subscribed.
engame PVE is the hardest thing in this game. MAKE IT SO THAT THE REWARDS REFLECT THE DIFFICULTY.
the RNG-crates are too damn random and having a green 224 piece when having done an op IS NOT RIGHT.