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Benets

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Posts posted by Benets

  1. Change the class, BIOCRAP made since start, like it's their project, Sage/sorc worst and usless.

     

    I'm quittin again cos, time pass and nothing changes, looks like a work of incompetent DEVs.

     

    Only goes as sage/sorc if you're healer

  2. Don't be happy, SWTOR DEVs are dumb. All the time they put their hands on sorcerer and sage they nerfed at the end. They said it's buff but then to compensate they nerf something, in the end nerf is always worst, seems like they "buff" only to say its buffing and at same time nerf other stuff even more.

     

    I will only believe when i see it.

     

    This "glass cannon" is stupid, cos dumb devs only implemented the glass part, almost anyone outdps sage. These devs so stupid they think 18k casted can compete with 35k instant.

  3. Seeing sorc in this game. It's not possible Palpatine and Yoda be that good. Palpatine and Yoda both got carried by others, the only explanation possible.

     

    And yes, bioware make dumb things. A glass cannon that's only glass and isnt cannon.

     

    They forgot to implement the cannon part.

     

    To this level of 'paper' sage is, it should be, without question the greatest dps possible. So, he would die fast, but, only but, if he didnt, they should outdps anyone anywhere.

  4. Bioware, it'll be usless if you 'revamp' queue system but no one is compeled to run it, the problem of PVE stuff like FP and Uprisings is that isnt worth the time and effort to run.

     

    It's pretty lame you finish a Maste Mode and get 31k, when you can do much easier 3 dailies and do more.

     

    it's pretty simple, there's no mistake, not a hard thing. People do things if they get rewarded. Simple as that.

     

    Make the reward in doing FP scalate better with the difficulty, and Master Mode, no matter what FP or Uprising should really be hard, but the reward better, so people would run it, no one runs master mode cos the reward sucks.

     

    Put it something like

     

    Finish a veteran worth 50k and finish a master mode earn 130k.

     

    And other rewards too, wow noticed that long time ago and you're sutbborn enough to not copy the right things they did.

     

    Make each FP have a special item, not cosmetic, that you can only find there, in that specific FP our Uprising. Like a light saber that have a chance in each heal to put a small buff of heal over time. Special item for healers, or even mods with special abilities that can only work inside instances so don't mess PVP, that's already messed up.

    Plus, those items shouldn't be guaranteed, it should have a chance to drop in the last boss, like 30% chance, some 20%.

  5. Is people stupid to say something like "you can heal to full"

     

    No you can't, as dps your heals sucks, you need more time to heal than anyone can get around and kill you.

     

    "heal to full" is a meme from DEVs, they said that and become a joke.

  6. Nothing will change if bioware do not make more compeling in doing FP. Spacially Master Mode.

     

    At the end people won't run it cos' the time you spend do not worth the rewards.

     

    Bioware should make it better rewarding for those who finish specially master mode. Give a good money reward and perhaps some unique items, useful items at the end boss, like a chance of 15% to drop a almost end game weapon you can only get there. Or some random item part, or special mod upgrades for weapons or armor you can get only in a particular FP, each fp with a special item.

     

    If not people won't run it cos' theres no reason to do it.

     

    I think if you finish you could get like 100k reward on master mode fp too.

  7. DEV team have problems, they cannot think that what they're doing is good.

     

    It's a cosmetic patch, uprising is a fancy name to flashpoint.

    Story, Veteran is a fancy name to tactical and story modes.

     

    No new operation? In what? 2 years? This is crazy, this is stupid, this so called expansion will backfire.

     

    DEVs instead work in the previous intersting system, they make a new one all the time and forget about the old systems.

     

    Like: They create legacy, this was nice, but stop there, where it had so much room to improve.

    They create: strongholds, and then stop, is the same thing over and over, when they could make it better and create stronghold missions to invade another players stronghold or defend yours or friends. To take ou pests in the stronghold, water the plants, fix eletronics.

     

    The old pve ship system. They could make a FP and operation using it at the start to break a planet blocked. A operation with guildships where tanks should pilot and copilot the ship avoind damage and put shields on sections of the ship. Dps man the turrets and cannons, and healers fixing system, putting out fire on the rooms end etc, but they abandon pve ship battles.

     

    Conquest, you "conquer a world" and what? Could have a FP and operation on the planet you conquer, your guild could get creds from taxes and so on.

     

    the list goes on, over and over.

     

    I hope disney make another star wars mmo

  8. As here block my credit card to get 1 month, i got to subs the two months option, 1 day after i regret my decision.

     

    This expansion is a scam, they change nothing only the name of the stuff, but is the same old thing with different name.

     

    Like "uprising" is a fancy name for tactical flashpoint.

     

    No new operation, no real flashpoint.

     

    I am trying to get refund now

  9. I'm only here because the the story so....

     

    Of course my raiding guild of 41 members would still be playing this game if 8man content was released regularly. Instead we moved to FF14.

     

    SWTOR devs made thier choice. They dont want raiders on their game. Meh.

     

    They should abandon this game and make Kotor 3.

  10. I loved it, now what? No planets no missions nothing to do except run uprising and the same exact thing i just finished doing a few days prior to the second part of the story. I don't think the lifespan of this xpac is going to exceed a month. Do they have something in the works for next month?

     

    Problem is they think "focus on something" means "i'll only do that". They didnt focused, they exclude all other aspects of game and keep this crap.

     

    No operation within 2 years? This is the most stupid idea ever. This patch (to me it isnt and expansion) is about fool players to keep doing old stuff and feel like they're doing somehting.

     

    And it's so simple to fix last expansion, KOFTE.

     

    Chapter 4 story ends in a new FP, chapter 8 bring a new Operation with the sotry, chapter 12 another FP to end the story of the chapter and finish exansion with an operation.

     

    But they keep this crap "this year is about story and lose subscribers"

  11. healer is too over, lot of healers dont pass some amount no cos' they cant, but cos' the allies do not get that much damage. So over heal all the time.

     

    Heal ****ed pvp, too over. Stupid design by stupid DEVs

  12. "I don't know of a gaming company that discusses its punishment policy with their community. It's fair enough to complain about the policy (not enough deterrence, or whatever), but I wouldn't expect them to discuss their way of enforcing said policy. I'll take their word that they enforce it."

     

    Not say what they're doing with hackers is pretty stupid, imagine in real life, sombody commit a crime the court judes and no one knows whats happens, the sentence or anything, its pretty lame.

     

    To me is more an excuse to do nothing and pretend is working on that

  13. Before I get started with several serious issues with W.Z. PVP. I'd like to share a point of reference with everyone. I come from a sand box game with no W.Z., combat areas or arenas and that the pvp is very unforgiving. There is perma-death and you can be attacked anywhere at any give time and lose everything you have on you or with you. That loss has an in-game value set to it and is recorded to my character's record to be shared with everyone on the internet. The pvp is very exciting and intense with a real since of risk vs reward attached to it. So now that you know where I'm coming from I'll begin:

    -The trouble with W.Z. pvp is you don't get to pick your team and end up with someone who isn't in it to win. Kind of like the player who turns a car race into a crash up derby.

    -The trouble with W.Z. pvp is players hiding in the corner AFK.

    -The trouble with W.Z. pvp is a major lack of communication among all the teammates.

    -The trouble with W.Z. pvp is everyone wins even when you lose you still get coms making the value of the ones doing the heavy lifting less. (Thinking about the guy hiding in the corner afk. )

    -The trouble with W.Z. pvp is the fact that it is a Zone.

    -The trouble with W.Z. pvp is it's "scheduled pvp" What ever happened to the random encounter that gets your heart rasing?

    -The trouble with W.Z. pvp is that it is repetitive.

    -The trouble with W.Z. pvp is that it isn't real PVP but more like scheduled random group dueling with gifts at the end of the activity for everyone and that leaves a person feeling unfulfilled. :wea_07:

     

    The trouble with pvp is swtor pvp system is crap, its a mess, a bunch of retard devs design the worst pvp system on mmo. Impossible when 2 healers shutdown the whole wz and no one dies. Combo with tank make anyone immortal, lot of times you got to a wz and a lot of time you cant even dps, you hit and do almost no damage, you change target do almost no damge, and they go for you and take like 20k damage in a single hit as snipers can do that, plus they cant get leaped nor interrupted, and these retarded devs thinks is balanced

  14. swtor pvp is awful anyway, its the worst system i've ever seen. Overpowered healers, BioCrap take months to start "balance" things, and make ridiculous changes, 2 healers shutdown a entire wz, this is stupid, stupid crap design.

     

    Combo healer and tank, make impossible, reduce a lot of damage, do a lot of damage, cos' this stupid game make tank hit like dps. And make others recive less damage, he put bubble on healer and you got an imortal team.

     

    That's way the real pvp community quit this game in the first year. Stupid DEVs

  15. SWTOR pvp is awful, stopped long time ago, got back sometimes to see and still same crap.

     

    2 healers shut down the whole warzone, no one kils anyone with 2 healers, 1 healer can outheal 3 dps.

     

    The time you take to get life down they can top life again in a second,

     

    This is a stupid pvp design made by dumb devs.

     

     

    Resolve isnt that better, still stupid, you easly get killed before your resolve bar get full, pretty stupid. I prefer diminish return, the only thing, is group with more types 1 dimish for stun and onther for other cc, and GG

  16. Its funny cos' some classes have the "overpowered sage bubble ability"

     

    The ability in pratical is, you cannot get damaged. JK with 99% damage reduction is in practical the same, and 90% evasion for stealthers same.

     

    And i dont think is that over, as JK, a strong melee have a invisibility.

     

    And it isnt same as smuggler invisibility aoe, i think people didnt even understand the proposal.

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