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Solvinos

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  1. Well actually ive just come back to the game about a month ago, and have missed alot, and just wasnt sure what people did in game to pass the time other than ossus at end game
  2. Outside of Ossus Dailies/weeklies and pvp, what should a player be doing everyday to progress their character?
  3. I'm leveling a commando healer for my guild, who is currently level 41. in that short time I have found ( as many have) a definite lack of healing oomph, that is unjustified for a class who's specialty role is to heal. first large problem I see is lack of a passive or active constant power regen. either give a talent that passively increases power regen, or a reliable proc that adds a set amount of power . secondly, lack of multitarget healing. kolto bomb and its merc counterpart, even with the added HOT is nice to have as supplemental aoe healing but does not heal enough, nor does the HOT tick long enough to keep team mates alive like sage/scoundrels have. some counter that is balanced by the fact commandos have superior single target healing, but as far as I know, sages and scoundrels single target heal just fine. yes commandos can single target burst the best, but that's only with a fully charged healing support cell and that takes time to build to 30 stacks, and then you execute your burst healing via advanced medical probe you run out of power for the next round of the fight. with all that said, and I could be wrong with what I said, I think 3 simple changes would add quite a bit to our healing arsenal and here they are for your consideration. make Bacta Infusion affect 3 additional members and reduce cooldown on heal to 15 secs. this provides a good group burst healing ability to supplement our kolto bomb. give a passive power regen or reliable power regen proc. allow trauma probe to be cast on 2 additional group members. thankyou
  4. I have a PT tank and I love him, in fact I love the BH playstyle so much that I want a merc for healing. my only reservation is im afraid the Merc story will be the same or very close to PT one and that's no fun. Is there a big enough diference between the class quests to merit rolling a merc or should I go with operative for my healer? thankyou very much
  5. Hello, well apparently a lot of people are hot on a biscuit to have the pt tank jet boost leap. And their reasons are understandable. What if it was given baseline at level 30 for all BH's, and then change the talent in ST specline to read. " increases the amount of targets affected by 4 and generates a high amount of threat. additionaly for 5 secs following rocketboost, you take 20 percent less damage from all sources" I play a PT tank, and this would allow for better aggro management, as well as synergize quite well with the flame sweep talent, additionally it would add another layer of survivability, especially during those first 5 seconds of a pull where the mobs are unloading their best attacks. and of course it gives all bounty hunters a gap closer. btw if I got the name of skill wrong, then oh well lol, jet boost, rocket punch, rocket boost ect, all sound alike:P
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