Jump to content

DanaMarschz

Members
  • Posts

    15
  • Joined

Posts posted by DanaMarschz

  1. Hold your horses everyone. On the PTS the ICD on Hemorrhage was only reduced to 3 seconds. This could be a pretty substantial buff. I'm very interested in what theorycrafters think of this change, as a major issue with the new rotation previously was insufficient rage to use all the hard hitters on cooldown.

     

    Waiting to see if a change is an actual improvement is not the right way to message board.

  2. not victim blaming, he said on the first line that he did not condone what those people did, should probably read instead of selectively read

     

    The post still offered justification for an action that was morally wrong. Maybe I read it wrong, but essentially it was saying "I don't support this but it's your fault it happened". To me that equates to victim blaming. At the very least it was in poor taste to even bring up class changes.

  3. It's unfortunate some people took to this extreme measure and in no way do I condone it.

     

    That being said, maybe you as developers need to look into why this group and this topic ended up going to such extremes.

     

    Reading your response about dialogue made my stomach churn just a little, because the posts I'm reading from the combat team are less about actual dialogue and more of a "Learn to Play" or "this is how we want you to play a xxx spec Sent/Mara".

     

    Now this isn't to say that dialogue didn't happen on other developer posts, in fact quite the opposite, many were happy about the reversal of "QOL" Heal changes that were actually nerfs.

     

    But the tone of the messages from the COMBAT team regarding Sentinels and Marauders is drastically different, bordering on antagonizing.

     

    Again, don't hide behind the fact that some groups went to unethical extremes, but to me, this illustrates the frustration level of players who are extremely passionate about a class, and how they are not feeling heard or acknowledged to the point of being antagonized.

     

    Developer interaction is increasing, but it is still very spotty at best when it comes to actual dialogue and that's the issue, the lack of one side feeling heard or acknowledged.

     

    There is never a time or place for victim blaming man.

  4. Nvm again I was thinking about GCDs. I'm back to not liking this. Does this mean that instead of two groups of three six second blocks we'll have six groups of five three second blocks? I'm no theory crafter. Let me know if I'm wrong.
  5. Wait, nvm this is how i'm playing it now anyway. Good maths to you devs. I will happily accept the additional damage though. If you want to make things easier add it to merciless slash. If you want to make it difficult add it to regular slash.
×
×
  • Create New...