Not sure if this has been posted before, did searches and couldn't find anything. Anyway the suggestion is just as simple as it sounds: Allow a player to have 3 crafting crew skills instead of just one. There are 6 crafting crew skills at the moment (Armortech, Armstech, Artifice, Biochem, Cybertech, and Synthweaving). Why couldn't a crew be able to handle more then one of these?