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jzheng

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Posts posted by jzheng

  1. Hey guys,

    I was always confused on which secondary stats I need in my mod - gah, Power? Alarcity? I am focusing on the Watchman tree - dunno which stat I REALLY need.

     

    Can someone give me a list of all the stats a Jedi Sentinel needs in his/her gear - from greatest to least?

    (ex: Strength, Endurance, Power, Surge...etc.)

     

    Thanks! :)

  2. Not really. Custom (orange) gear without mods usually has minimal armor rating and no stats. Really, it's just for people to save on buying armor every few levels, as they can (mostly) get the necessary mods and enhancements with planetary coms.

     

    Or, people who like how a certain piece of gear looks.

     

    So...the orange gear itself does not play ANY role in the stats of the armor?

    Like, can I have a tunic from Coruscant and still use it on Voss? (I know, my comparison rocks!) :csw_jabba:

  3. Hi guys,

    I was wondering....does having different types of orange gear matter? I have a robe from Balmorra....I modified it so that all the mods are up to date. Would it matter if I place all the same mods into a different orange gear, for example, Hoth. Does the gear itself become better without the mods?

     

    Also, can someone give me a list of all the stats a Jedi Sentinel needs in his/her gear - from greatest to least?

    (ex: Strength, Endurance, Power, Surge...etc.)

     

    Thanks!

  4. Do what makes you happy. If Kira works, then why not. I used Doc almost exclusively, and when I got Scourge I used him all the time. I interchange them frequently because I love using them both. Sometimes there are situations when having a tank or healer is preferable over more dps, but usually with 2 dps you can mow through most things.

     

    Thanks for the imput, should I gear Scourge too? He seems like a baddie, I might try him out. :csw_redsaber:

  5. Hi, Level 45 Jedi Sentinel here.

    I recently received Scourge as a companion, and probably the best thing to do (in most people's cases) since I'm a DPS, is to equip Scourge, as he is a tank. However, I have had used Kira over all of my companions since I got her, should I stop using her? We usually kill things before we die (although we die occasionally when I don't look carefully about my aggro). Additionally, she has some orange gear quipped on her (spent quite a lot)...over Scourge's green items. So....is Scourge substantially better in which I should switch Kira out? Or should I leave Kira as my faithful companion?

     

    BTW...I have a romance with Kira :p

    Thanks! :)

  6. I have had the same problem as you before. However, after recently renewing my sub (oh yeah, baby :cool:) I purchased 3-4 new Inventory row slots - around 100,00 credits, I believe as well as expanding my cargo bay to a 2nd bay. This cleared up the majority of my Inventory issues, so if you hadn't done so, purchase new slots and bays (with cartel coins or credits) and your life would be easier!

     

    Make use of the "Sell Junk" button when talking to vendors, and also make use of the companion selling option. As a player, I have a obsession for collecting EVERYTHING dropped by mobs, ranging from gray items to class-locked gear. Clearing out your inventory after doing a string of quests can help you remain neat and organized, also developing a good source of income.

    Cleaning your bay periodically (I tend to do so every week) helps eliminate junk - effectively creating more room and letting you earn some bonus creds. I have 2 bays for each toon, one I dedicate to special stuff I wanna save, another bay for mods and crafting objects.

     

    Dunno if my advice is helpful, but I hope you find some luck in maintaining your Inventory :)

  7. So, in just a couple of days, my SWTOR subscription were unfortunately end :( Even though I'm glad I can still quest till Level 50, I wanna ask, what happens to Warzones while I'm F2P? Can I still join them? I do Warzones mainly for the EXP, will I still get the same amount of EXP gained in a normal Warzone?

     

    Thanks!

  8. So...I decided to pick Archaeology as one of my Crew Skills. However, I'm torn between Artifice and Synthweaving. Which do you think is better for a Jedi Sentinel? If you can, please also include some facts/advantages/disadvantages in your comments. From there, I will choose my last crew skill accordingly. Thank you, I appreciate any help :)
  9. So, recently I started to pick out crew skills. I made up my mind to pick Archaeology and Synthweaving, but I'm torn between Underworld Trading and Treasure Hunting. Can someone tell me their advantages, disadvantages and opinions? I'm also hearing that I should take Artifice instead of Synthweaving, so I'm confused. Any opinions and explanations would help greatly :)
  10. The good thing about skill trees is that you can respec any time you want as a subscriber. So look over the trees and spend your points how you like. If you think you should be more powerful, then open up your skill tree, click the button to respec and you'll get all your points back to spend again.

     

    The main thing to know about skill trees is that the stuff at the top of the trees is valuable, so try to pick a tree that looks good and work your way up that tree. Don't spend points in all 3 trees. You want that top skill as soon as you can get it.

     

    ---------------------------------------------------------------------------------------------------------------------------------------------------------

     

    Regarding crew skills, you can run around and talk to every crew skill trainer in that area of the fleet and get a codex entry that explains more about each skill. Each time you talk to the trainer for the first time, you'll get a codex entry of the skill he trains. You can get to your codex by opening up your mission log (quest log in other games) and looking for the codex tab at the bottom of that window.

     

    There are 3 types of crew skills: Crafting, Gathering, and Mission. Generally, you'll pick a crafting one first by reading the codex entries and finding one that sounds interesting to you (The crafting crew skills are: Synthweaving, Armormech, Artifice, Armstech, Cybertech, and Biochem). Once you select a Crafting crew skill, you will generally pick 1 Gathering crew skill that goes with it, and 1 Mission crew skill that goes with it. The Crafting crew skill codex entry will include information about what Gathering and Mission crew skills best complement it.

     

    The only "wrong" choices for a sentinal would be Armormech and Armstech, since they make gear that is tech based and you're a force user. Any other Crafting crew skill is fine for a jedi knight.

     

    If you really don't want to make your own choice, I recommend Synthweaving (Crafting), Archaology (Gathering), and Underworld Metals (Mission). My reason for making this recommendation is because you get a companion that has an extra +5% crit chance when you have her do your Synthweaving. This is not a significant bonus in the game, however. You're not "wrong" by choosing Artifice, Cybertech, or Biochem instead.

     

    Thanks, appreciate your help. :) I found this link to help clear up anything you said:

    http://www.oldrepublic.net/258-crew-skills-map-force-non-force-classes-usage-dependencies.html

    I agreed with two of your choices, but I'm torn between Underworld Trading and Treasure Hunting (missions). Can you explain the differences, advantages, disadvantages?

  11. WARNING: NOOB AHEAD!

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    So, I'm confused about class skill trees and companion crew skills. Can someone further explain these two concepts to me? Any reccomendations for a Jedi Sentinel would also be appreciated. :D

  12. I recently tried a warzone, and through that one round, leveled up. Right now...my level is pretty low during world progression (level 19 in Nar Shaddaa.) So... would you consider playing Warzones a good source of experience?
  13. I read it too. It was pretty hilarious and whoever thought of it up must be a Star Wars

     

    https://petitions.whitehouse.gov/response/isnt-petition-response-youre-looking

     

    "The construction of the Death Star has been estimated to cost more than $850,000,000,000,000,000. We're working hard to reduce the deficit, not expand it.

    The Administration does not support blowing up planets.

    Why would we spend countless taxpayer dollars on a Death Star with a fundamental flaw that can be exploited by a one-man starship?"

     

    Lmao :D

  14. So...I'm thinking about romancing Kira. However, so far, the game doesn't really give many options for me to flirt with her. At what mission / level / world does she start giving a Knight options to actually romance her? I'm still at a pretty low level, level 19, World: Nar Shaddaa.

     

    Any advice on romancing her if I get the option to?

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