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rpettengill

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  1. Range classes have so many defenses and heal to fulls that as a melee u will die before u even get through one of them u can’t be competative when u can get stunned so many times that u are dead before u get unstunned. So a buff to the damage and stun immunities so that we can compete with these range classes that have 3 lives is one of the ways pvp can be balanced. U can also move some of the defenses around like take the reflect bubble and move it to pts and vanguards make that class viable again they die so quick in pvp that they can hardly do any damage for a extended period of time. The meta of only range classes needs to stop so that other classes can be enjoyed and people don’t have to play the best classes in order to enjoy them. Main’s assassin/shadow has alts in every other class in game
  2. Its frustrating to only use a few companions at a time to be able to craft when there are so many that you can get through the story being able to use them all and also having more missions to send your companions out on will make it more efficent to craft and make it more worth while getting them all to 50 instead of just 8 of them it being all that you can use right now.
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