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KSIxShinobi

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  • Location
    London, England
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    League Of Legends, Starcraft, Killing Floor 2
  • Occupation
    Kitchen Assistant
  1. I recently reviewed my legacy to find that I had completed the ‘Galactic Datacron Master’ achievement/title however my current stats and the Datacron section of the Legacy menu does not reflect this. It shows that I still many planetary Datacrons collect. I collected every Datacron including Makeb, the only planet I do not have is Rishi please correct this error. I would like my base stat's and Datacron Legacy to reflect the hard work I put into collecting them. I have been told to come here by the in-game Star Wars™: The Old Republic™ Customer Service People a young kind gentlemen called Raith was dealing with problem until now this is what he/she said. "I am sorry to report in-game support do not have the facility to add any Datacron to a character or Legacy. This looks to be a result of a bug when merging Legacies since the ‘Galactic Datacron Master’ achievement was completed back in 2014. As this particular case appears to have been caused by a bug within the game, it will need to be corrected in a future game update and as such, cannot be corrected by Customer Service. To allow us to identify and correct these issues, we would request that you submit a Bug Report on this issue. Bug Reports submitted though the In-Game Help Center go directly to our development QA team and not to Customer Service. To submit a bug, you can type /bug in your chat window or select Bug Report from the drop down when creating a new ticket in the In-Game Help Center." Here is my Ticket number # 28586500 Please look into this, thank you for reading.
  2. Thank you, That said I wish more people would comment on this thread and I would really I like to know more of people opinions about this.
  3. Knights of the fallen empire, Cartel Companions and the Legacy system PART 2 Next up is this suggestion of mine, I been talking to a few friends about this for a while and they seem to like the idea so I’m now posting it to see what the masses think. Now the current Legacy system I believe was a great way of improving the game and rewarding players for being loyal. However I think there is a lot more that could be done and it has been a long time since there has been any significant changes or updates. My Idea is this, Legacy Inheritance and Legacy Levels. The concept is quite simple, every time a player levels up they gain a Legacy Level point which they can use to buy anything in the Legacy system, instead of using cartel points or credits. Using Legacy Levels would mean that player really have to earn them by staying loyal and playing the game for quite a lot of time, and it would therefore feel far more like a reward to the player. Also, Legacy levels cannot be bought or sold, they can only be earned by playing the game. Then there is Legacy Inheritance. Using the family tree within the Legacy system, the player can pass down skills, such as Shii-Cho or a custom armour set, and even a companion to their next of kin giving them the joy of improving their base stats, and having their own Inheritance armour set with its own legacy bound name, then starting the new class with a grand masters level of skill or unique form, none of which would be effective/active in PVP. Now how would this be implemented? Well let’s start with Inheritance Armour Set. Firstly, to make the Inheritance Armour Set, the player would go into outfits, and make a new outfit. Once the outfit has been made, the player can add it to the Inheritance collection. Once it has been successfully added to the Inheritance collection, the player can then choose the main base stat of the armour such as force power, tech power or endurance and then either stick with default name, which would be the player's Legacy name, or re-name the Inheritance Armour Set. Once added, the items are lost until a new class has been made in class creation. Only 1 Inheritance Armour Set per class permitted. The Inheritance collection is where your Inheritance Mastery, Inheritance Armour Set and Inheritance Companion will be stored. Next there is Legacy Inheritance Mastery. I’m sure you all have skills that you really like, skills you consider to be the core of your build for certain classes. Well what if you could choose 1 skill and permanently master it, to be a grand master of a certain form or technique. Again this would happen within the family tree. The player would select the most current class and then after left clicking on the classes picture/Icon the Inheritance Collection, Inheritance Mastery and Inheritance Companion would come up as options. Once every 15/20 levels, the player would be able to spend 1 Inheritance Mastery point to enhance the base stats of that skill/form. Once they have reached the maximum cap, (lets suggest 3 levels for example), the player would then be able to select an offensive, defensive or supportive variant of the original skill or form allowing player to cater to their prefered style and add to their list usable skills in PVE. However they would have to spend 1 Legacy Level to add this skill to the Inheritance Collection so that the next of kin can starts the game with it. I believe these variants would be a perfect chance for the gameplay developers to make some very overpowering but hard earned skills and also introduce new animations and forms such as Makashi for Knights or Niman for Consulars for example. Lastly Legacy Inheritance Companion. This takes a bit from the old dragon age origins game and I always wondered why this it was never done. Consider this, as you spend more time with companions you learn to like them, trust them and even love them. But what if during that duration you could also teach them or be taught by them and then, then once you completed all of a companions missions or reached the maxim affection and after you have finally got to the end of your main story arc what if you could send them away (add them to the Inheritance Collection) to protect your next of kin with new skills that they learned from your previous class. What would the price be for this? Simple you never see them again, this hopefully would encourage the player to spend more time with companions to learn from them or teach them new skills similar to what you could achieve in dragon age origins. I believe this combination would change the game for the better. Please give me feedback and hopefully your support, so the DEV'S will notice and hopefully also support this idea thank you for reading.
  4. Knights of the fallen empire, Cartel Companions and the Legacy system Ok this thread comes in 2 parts. First is concern regarding the cartel companions and their skills and the second is a suggestion on way to reward players who are loyal to SWTOR using the Legacy system. Now as you know, HK and Treek were cartel companions and worth every penny that spent on them and where they were considerably more effective than any other companion available. So I would really like the 2 of them to be returned to their former glory by having old skills returned or refined for a new age instead of having same or very similar skill set to any other ranged dps or healer. Part 2 will be in different thread, thank you for reading.
  5. Fair enough but I imagine quite a few people who don't feel same way and feel that we're be alienated, and considering we are apart of the community some of us have been Paying to play for years. The fact that our freedom to play how choose is now restricted to having the DEVS choose our skills for us is a quite a worrying thing considering the DEVS promised more diversity with this new system. This was nothing more than idea, suggesting for some sort of middle ground and I just wanted peoples thoughts on the matter but the fact that people have responded so aggressively makes me feel like this really isn't the community I thought it was. Lastly the idea of a hybrid class having advantage is rubbish, everyone got same opportunity to select skills which they believe would of been useful. One of the best things about SWTOR was the ability to level up how you want, finding out what works and what doesn't from trial and error, getting rid of that removes a key experience from the game and therefor makes the game more restrictive. (Simplicity doesn't always mean better)
  6. Hello I know this is topic of much controversy, How I need to know if I will still play this mmo or not. Ok I have a few issues and as community I hope we can solve them. 1) Reset Skill Points I'm sure some of you realise that with the old skill tree system, once you choose where you put your points, it was final, and that was the only way to reset them was to pay for it at the station. However you could also choose to pay cartel coins/real money for the skill/ability to reset your skill points whenever you want without having to go to station and pay a Npc. In the new System everyone has access to the reset skills ability without having to pay, which I suggest is due to it being a core feature of new skill system. Now this in itself seems rather unfair considering many end content gamers, such as myself, may have paid to reset skills before, and that ability is rather useless now due to this expansion. I would like DEVS to do something about that. 2) Saving Hybrids Classes/ Effective utility skills Ok, its quite clear that some people hate the new skills system, some people love it, however I suggest in order to add more diversity among the classes, I would suggest that these utility skills, instead of just being spilt up into tiers of skilful, masterful and heroic - how about also adding to sections of tanking skills, and DPS so that once again players can choose how they would like to play? (Remember diversity is a great thing and also since I'm paying to play let me play how I want to, restrictiveness is never a good thing) Example You choose to be DPS(AOE/Shien) Jedi but can have utility skills that will either increase effectiveness as DPS(AOE/Shien) Jedi or choose to increase your defences as a Tank(Soresu), or maybe even increase your DPS, but in different aspect In the form of Shi - Cho Or maybe just some new forms all together since there are quite a few I.e Heroic Form 7 Juyo / Vaapad ;D
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