Hello, dear developers. I wanted to let you know that there's a way to "break" Chain Lightning/TK wave in order to make it instant all the time. This hasn't been fixed since 4.0 and I'm very surprised such problem still exists.
The worst thing that every single top parse was done with this bug. Without it, Lightning's potential is just as bad as Madness' (maybe just slightly better), so they both require a good damage boost, which you're probably already aware of.
Basically, to make it happen player should attack someone and use the next order of abilities:
for Lightning (Hard cast Chain Lightning -> Thundering Blast (it must suffer from pushback) -> Chain Lightning (with proc))
for TK (Hard cast TK Wave -> Turbulence (must suffer from pushback) -> TK Wave (with proc))
The bug is fixed when player changes his location, but continues to work when player switches between disciplines.
I'm adding the link to my video where I've shown how it works.
https://www.youtube.com/watch?v=XPL9NqiJLFA
Thanks in advance.