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MidnightReverie

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  1. You can easily implement a system to prevent exploitation, other games have done it.
  2. I was just a lv 20 something jedi on Tatoonine, and there was about 2-3 massive sith attacks on one of the Outposts every day, by massive I meant a full ops of Imps storming into the outpost killing every NPC and player. Eventually an equally large group of Rep players would mass in the outpost and respond in kind pushing them back. It's definitely doable. It's 2013, most people don't run games on toasters anymore. If your machine can't handle it, don't do open world pvp. But don't ruin the fun for the rest of us that CAN play it and WANT to play it.
  3. What are you talking about, there is open world PVP in TOR, it is just poorly implemented with bare bone features.
  4. Any improvements to open world PVP is a much welcoming improvement.
  5. Yup, I don't understand the existence of open world PVP if you get absolutely nothing out of it. Not even a tracker to record how many kills and deaths you have.
  6. 1) Some kind of points or PVP commendations for open world PVP kills. It will give incentives for people to engage in open world PVP in PVP servers, and to discourage level 50s from harassing low level players as they get no rewards from killing them. 2) An one-time name change item from the Cartel shop. It really really bother me that these two don't exist in TOR. Please implement them.
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