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TheRomanRuler

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Everything posted by TheRomanRuler

  1. Despite the title, it does not need to be SAME system. It would of course be modern one. Not 15 years old system. It would of course have modern, good, controls, not dated 15 old controls from time before shooters became truly popular.
  2. I am sure you don`t want to if you are sub to TOR and have always liked it`s combat system. But what about those who don`t like it? Players as a whole across all games. Among majority of those, combat system of TOR is obsolete and more hands on control of games like Jedi Knight or trillions of shooters are more popular - that is why there are trillions of shooters and only few games with combat like in TOR. Remember that only subs can post here - think how many non-subs would be interested and how many of them would sub. Potentially far more would sub than current subs of TOR. There is reason why MMORPGs are adopting more action oriented combat. I am pretty sure Bioware made combat in KFE so easy becouse most players don`t like combat system TOR has, and only hardcore portion of players, aka those that already play TOR and other MMORPGs, like it. I understand that it is not better or worse combat system, it just is different, and it is valid opinion if people love TOR styled combat. To each his own. TOR`s combat system does have certain kind of appeal. But it does feel artificial, and more like you are just dictating orders to your soldier and not actually being your soldier. And people who loved Jedi Knight loved it for it`s combat. People who love TOR don`t love TOR for it`s combat, they love the story and RPG. Which can still exist just as well in Jedi Knight`s combat system.
  3. Yes. And you must realise there are huge amount of shooter games with all kind of gadgets - making combat system for non-lightsaber wielding classes should be easier than to lightsaber wielders. Sorry for not being more clear.
  4. Yes i get that this is massive change. But Knights of the Fallen Empire showed that Bioware is willing to change things a lot to improve the game. Now we have great focus on story, we just need improved combat. Instead of pressing 1, 2, 3, 4... i would prefer to actually control my lightsaber like in Jedi Knight series. More and more MMOs are adopting combat system that is more and more advanced - why not go ahead and start the work on adding Jedi Knight styled combat system? Way i see this: -old Republic has great story, but old (which is not automatically bad) combat system where you are just pressing buttons and hotkeys instead of actually moving your lightsaber or aiming your weapon. Instead of pressing number X to throw my lightsaber to do X damage to target that i selected, why can`t i do what i did in Jedi Knight and hold down right mouse button, aim the lightsaber as it moves trough air so that it hits as many enemies as possible. For classes that use guns, you just need to look at every shooter game there is. -Jedi Knight no longer has story (i mean it no longer has anything new added to it as newest game is well over 15 years old), but it has awesome combat system. Both of these games have something to attract players. Why can`t we have both? It takes very long time to add, but would be huge attraction to new and old players alike. There are always hard core fans who think current system is better, but looking at huge popularity of fighting games and shooters that don´t even have a story, you can bet well made advanced combat system would be huge attraction even if players don´t care about story or MMO aspect. And of course most would still play this for it`s story aspect.
  5. Just look at it http://vignette2.wikia.nocookie.net/starwars/images/5/54/Wrrlockheadlegacycpver.jpg/revision/latest/scale-to-width-down/270?cb=20090106012852 http://starwars.wikia.com/wiki/Darth_Wyyrlok_(III) Sith players will love the species.
  6. What about giving Imperial players black/red UI and Republic players dark blue/white, or something like that, UI colors? Currently everything is hologram blue, i would love to see it change color depending on which faction you play as, it would really make experience more immersive. Perhaps even do class specific UIs? As Loyal Imperial Agent, blue just is not my color...
  7. I just would like to know how much i should blame EA instead of company owned by it.
  8. Since 350 000 credits is an old limit set long before expansions and level increases, why not allow you to buy credit limit increase unlock from cartel market? Perhaps make it non-sellable in GTN to make it more fair for those who are actually paying for the game. If it would be something like 1 000 cartel coins for +100 000 credit cap, it would certainly be fair for subs.
  9. I would say: 1. Yoda becouse he disarmed Sidious (or at least Sidious did not have lightsaber later in movies, and it does not matter if he only holster it, he used force to defeat Yoda, not lightsaber skills), aka beating him in lightsaber duel. 2. Palpatine/Sidious, he defeated 4 jedi master simultaniousely, including Mace Windu who was one of the best duelists in jedi Order. 3. Anakin Skywalker, Obi-Wan did defeat him, but i think it was becouse Anakin failed at his jump, and jumping is not part of light saber skills. Luke Skywalker defeated Darth Vader becouse Vader was weakened by his armor, and (this might not be part of lore) Luke was also defeated by his student (who`s name i can`t remember). Also, i don`t know about times before movies
  10. Those people who pretend to be your shadow. Nothing wrong with them tough (i think they are new), if i see one i do my best to solve mission the best way.
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