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-v-Tyler-v-

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  1. Gonna go ahead and leave this here, this was with a good 30 minutes or so afk, talking to the A/C guy when he showed up. Also forgot to let the final makeb missions sit at 54, which would of brought me up to level 57 when I turned them in. So you can pull your character to level 57 in around 6 hours. http://oi61.tinypic.com/npq62u.jpg
  2. ^ This right here. ^ Except imagine it taking you 4 hypercrates to get the machine.
  3. http://s1375.photobucket.com/user/ace13_of_37thieves/slideshow/SWTOR Just a few screen shots of my Coruscant home. Exadian - Begeren Colony
  4. Excessive beyond what is already available in game? Really now? Are you aware that an auto-mute feature is some of the simplest coding in the world? It would take around 20 minutes to code into the game, I know because I've coded them myself. So I hardly feel that it would qualify in any way, shape or form as "excessive beyond what is already available in game" If you don't know what's simple to code and what isn't, then you probably aren't the right person to be stating what is excessive and what isn't. What's excessive is the size of my ignore list. (Which I used to like keeping empty) Hell I ignored a player the other day on accident when I had just woke up, I clicked the wrong name in the chat box and I had to SEARCH for them on my ignore list to unignore them and when I say search I mean it in every sense of the word.
  5. Signed & Bumped (This was supposed to be my following post but my net lagged and it got double posted.)
  6. I would love to see this implemented into the game as soon as possible, this is the best idea I've seen since cartel crystals were added to the game. I get extremely tired of the old report / ignore routine, it's at the point where I feel more needs to be done about the spammers instead of banning a few of them every day, since that obviously doesn't work. While ignoring 5 - 10 spammers a day isn't THAT much of a hassle, that completely changes when I play on more than one character and have to ignore the same spammers over and over again, multiplying the amount of times I have to be annoyed by them exponentially. Seeing my chat flooded with Yells and basic General Chat spam is not the first thing I want to see when I log on, or ever. I would really love to see a feature in this game that handles this without expecting the players to take care of it, as we are not the devs, moderators, customer service, ect ect ect. I have played MUCH simpler games that used C+ coding and still have an anti-spam feature in their coding, which didn't require me to constantly report "players".
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