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rafacarlos

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  1. Hello. I'm on a Sage and my game keeps crashing to desktop whenever I switch loadout to Telekinesis Sage. I tried other loadouts such as Seer (Healer), Shadow (both Infiltration and Kinetic Combat). I removed all the skills from my bars and placed them again, changed outfits, changed weapons and gear, changed disciplines within the same titled loadout and the crash keeps happening. Does anyone know why and how to fix it?
  2. Greetings! Just a small idea that came up while giving my dearest companions some gifts: Companion Personal Missions! Remember Mass Effect where each companion had a personal mission which, if successfully completed, increased that companion's loyalty towards you? How about bringing that to SWTOR? You could add a Weekly Repeatable mission on the personal starship's console or anywhere in the fleet to take your companion out for missions to increase their influence. It doesn't have to be something tailored to each companion in specific (like taking Qyzen Fess out to hunt and Jaesa Willsaam to kill Jedi). It could be something like the Bounty Broker missions where targets are different and also depend on which planet you pick. You could also take your Romance companion out on something more personal for them. Sort of like a date. Like taking Elara Dorne to some place nerdy of her likes and Kira Carsen some place fun. The reward could be between 3000 to 5000 influence just to help you reach that level cap and do something else rather than just companion gifts. Later on maybe add features or items that you could purchase for Strongholds to interact with your companions and so on. One step at a time!
  3. Just gonna leave a reply since I want to know as well. And several people in my guild. I'm already subbed and it takes me to subscribe again when i click pre-order. Just wanna make sure i will receive the pre-order rewards if I do nothing but stay subbed.
  4. Hello. This is probably happening with other items, but I am unable to learn how to craft [Advanced Polybiotic Versatile Stim] by reverse engineering [Prototype Polybiotic Versatile Stim].The prototype version says "No research available" when you hover the RE pointer over it. I tried to do it anyway and it did not happen. I talked to several players and they didn't have a problem. Was this recently broken or bugged? Thanks in advance. Edit: I tried with Fortitude and Proficient stims and i was able to learn the advanced versions easily. Versatile stim remains an issue. Edit: Found the solution, will share - Items must be crafted by yourself in order to have research available and a chance to learn its upgraded version. PS: Just noticed we have a "Crew Skill" section. This post may be more adecquate over there if it can be moved. Thank you!
  5. I've been hearing rumours and small chit chat about a mega server or two lol. Is that it?
  6. Thank you. I'm not sure if it's only in my server... but the waiting time for Tanks and Healers is not as long as for DPS, but it still takes quite a while. Talking about 30 - 45 minutes. Some people may think even more.
  7. Greetings! I don't usually visit the forums, let alone post anything on them, but I believe it would be wiser to express this idea rather than limit my voice to the people I know in the server I play in. I'm pretty sure something like this has come up. If it has, gladly direct me to the discussion in the forums. If this post doesn't belong here then my apologies and please place it where it should. I'm an active player of SWTOR since the ends of 2011 beginning of 2012. I know my way around most flashpoints, operations and PvP warzones. Played every single storyline more than 3 times and enjoyed every cent spent in this game and the time played too. Earlier, I was hanging out with my online friends and talking about how long it takes for the group finder queue to pop (particularly for Hard Mode Flashpoints) in The Ebon Hawk server. Let alone for Operations (Where most people go with their guilds). As a DPS Mercenary.. I was queued for Hard Mode Flashpoints for just a little more than 3 hours before it popped. Trying to complete the Dark vs Light event, Legendary status. We were comparing other MMORPG's and noticed that it would be nice to have a Cross-Server Group Finder for PvE activities such as the Flashpoints and Operations. If a Cross-Server Group Finder for PvP Warzones would be possible then that would be fine as well. The point is the waiting time. Cross-Server group finders just gather all the players across the entire game and group them up for a raid. Seeing as this game only needs 4 people in a group for flashpoints.. getting 4 people for a flashpoint in a cross-server system would take about... 1 Minute? 30 seconds? I do not know how much time, effort and money does it take for a company to do this.. Please forgive my ignorance in that aspect.. But hell.. if it were for me and my ideas even the Galactic Trade Network would be cross-server. Actually the only difference between the servers would be that players from different servers would obviously not meet eachother. Players from different servers cannot whisper or contact eachother and of course, the time zones. Just think about the utopic environment of having interlinked servers would be. Flashpoints could return to normal (requiring 1 healer, 1 tank and 2 dps to pop) because there are healers queing from all over the world, and tanks, and dps. Speaking of the difficulty in these tactical flashpoints when the entire group is DPS is another subject. The focus on this thread is Cross-Server Group Finders. If the waiting time for the group finder is one of the reasons for server merging, then merging the group finders wouldn't make it a reason anymore. Many agree on this, others disagree for reasons I cannot comprehend. But the waiting time.. That waiting time... I hope this catches the attention at least from a Moderator. It would feel great if this was merely looked at.. And it would be even better if it was already considered by the developers. If it's not, and it's not planned, not thought of or not even possible. Then it's a little sad. Disappointing. Either way... It's just an idea... and i'm just putting it out there.. or making noise of it again. Thank you very much.
  8. Greetings! Thank you SO MUCH! The sole purpose of this thread is to show my ever growing gratitude towards the game developers and support team. No! This is not a sarcastic post at all! I could not create a ticket for this, or call you (as I am in a country where i cannot contact your location), or send an email, since I would only make you hate me for wasting your time. I will certainly get alot of hate from those who have an opposite opinion, but I do not care! As a young adult, Star Wars fan since early childhood, I have never been more satisfied with a Star Wars game! This MMO has everything I could ask for and more! I have been playing since 2012 (Would've been a Founder if I knew I could get the title by subscribing till March of that year! damn! hehe), and I am SO HAPPY! I have 30 characters, and I just love to play all the stories over, and over, and over, and over again! The expansions are Delicious! keep them coming! The drama in the stories, the operations and group content as well as the role playing and overall community, IT IS HEAVEN! Every single ticket i've submitted in the past were answered and resolved in such a timely fashion! It is worth EVERY CENT of the subscription. EXCELLENT SERVICE! I would also like to apologize for all the demands and all the negative words from the unhappy people that make it seem like it is never enough to make costumers happy. I understand what it is to deal with clients and I feel somewhat embarassed that, unfortunately, I am playing along with them as well as the good hearts that i've met in here. THIS. GAME. IS. GREAT! Ohmygod when you guys added the "Star Wars Republic Commando" (Specially: "Vode An") soundtracks to the Mandalorian chapter of Knights of the Fallen Empire! That's when I said: "This is it. This is the game." AWESOME! I literally jumped on my chair and spinned it around like my country won in the world wide sports olympics! Again, thank you SO MUCH BioWare, EA, SWTOR, for this great experience. Thank you for contributing to my happiness and opening my imagination. Thank you for being in my life. KEEP IT UP! <3 <3 <3
  9. We have seen the trailers of the new PvP space battle and most of us agree is going to be epic, however, for PvE lovers like myself, it wouldn't be a bad idea to have Space Missions where we had the same freedom to roam and move around like in PvP, explore space and choose the angle in which we wish to engage a target. Also it would be awesome if we could team up for space missions, maybe Operations and Flashpoints in space appart from solo missions, maybe both with the personal Star Ship and some missions with the Star Fighter. (with friendly fire disabled of course lol). I think this would be a great additon to the game as many many players, maybe most, agree that space is a major factor in the game and that it should be enphasized on, and also, many players do not like PvP. It would bring a balance between PvP and PvE in space in terms of gameplay / gamestyle and awesomeness. I believe SWTOR should not ignore the importance of space battles as many of the Starwars fans love the game simply because of the ability to have a starship and go into space. (I've been noticing how tons of new players come into the game, or come back from a long leave, after the PvP space battle got to us through teaser trailers. Imagine this idea put to effect.) I know maybe this will take alot of time to develop, but having faith in BioWare and faith that this thread will be read and noted for the future is a satisfaction. Maybe someone else already had this idea but I had to write it down as my heart was yelling to post this into suggestions, who knows if it might actually come true. Thank you.
  10. Greetings SWTOR. My apologies if I have posted this in the wrong forum, or if this question has already been answered elsewhere, or if the answer is in the FAQs. Recently I subscribed with the 1-time purchase, 60 days, non recurring subscription plan and it is all working well. Just out of curiousity though, am I able to stack up play time? for example, if I buy 60 days for the $29.99 then i buy 60 days again, will I have 120 days stacked in total? Forgive me aswell if the question is newbish but i am also new to these kind of movements. Thank you in advance for answering.
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