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BigVlada

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  1. These are not the servers you are looking for, move along, move along.
  2. The idea is to use existing planetary and operation maps (excluding 4 starting and 2 capital worlds) for GSF daily missions. Depending on the class, they can be low level strafing runs, precise bombings with limited number of bombs (meaning you could fail the daily and have to wait 24 hours in order to try it again), fast reconnaissance of flak infested territory or typical dogfight. Heroic GSF dailies would consist of as many players as instance can handle (let's say 5 - bomber, gunship, 2 fighters and scout) with a specific set of primary and secondary objectives, with or without opposing team. PVE missions would mean ships are not flagged (not enough players of opposite side at that moment for pvp version). GSF conquest missions would include both GSF and planetary teams. Let's say the mission is to conquer enemy base. GSF team would disable the base main AA guns, than the ground team can infiltrate the base, wreak havoc and leave while the GSF team is covering them. Heroic 2 conquest mission would involve one GSF and one ground crew. The mission could be stealth infiltration into enemy base, planting a virus, stealing information or materials. GSF operations would consist of raids on war infested worlds (Korriban and Tython during the Forged Alliances story arc, Balmora, Denova, Alderaan) with 5 operation bosses (battleships, heavy cruisers in orbits or atmospheres, heavily guarder planetary installations etc...). Capital ships could be downed only after their defenses are destroyed in specific order (shields, ion cannons etc...) with several waves of defense crafts during the fight.
  3. There will probably be a red and yellow version too, just like in KOTOR.
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