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Azure-Dream

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  1. Oh I left this topic for a while, and now I see a bunch of answers. Big thanks for a useful info )
  2. After getting 50+ lvl and buying 146 gear for commendations, I regged to random heroic FP. We got Lost Island. On the first boss (crab-like thing) we wiped oh-so-fast. Thought it was some kind of mistake, engaged one more time and wiped again. Then we inspected our jugger tank, and saw that he had no shield offhand, and had some crap 112 green equip. Our healer told him to equip offhand, so he did. After third wipe we asked him - "are you tank or dps?", and he replied with a mysterious "a bit of both" answer. Idk what the hell it was supposed to mean. He had soresu stance on though. Our group was patient, and suggested he go to the fleet and buy better gear, and we'll wait for him. He went off to fleet, standed there about 5 minutes wasting our time, and in the end said "I'll just leave, so you can find a better tank". Well, okay, that was not the end ot story. I had 58 tank jugger friend online, and asked him for help. He couldn't queue with us, so we all disbanded, regrouped in fleet, and entered LI by the foot. Well, crab didn't posed much a threat, but amount of healing tank recieved was very small. Healer had 50 lvl, and said something about not being able to get 55 because he was f2p. What the werid hell is that I don't even. Then we did a few wipes on the robot, bcz healer and other dps (mara) didn't seem to care about **** with the lightning circle on them. We killed it though after about 20 minutes, lol. And then ultimate monkey threat appeared. Even though we repedeately explained very simple tactics, mara was constantly getting thrown into lava, and healer wasnt able to heal pipe phase. So they left and we disbanded after that. It was first werid and awful experience with GF to me.
  3. Thanks all for answers. I love story content in mmo, and while korean gaems have very poor stories, here in SWTOR it is definetely a strong point of the game, and I intend to have a full taste of it. Guild Wars 2 also have great story and lore overall, but now we are just waiting for expansion, and GW2 have no real end-game content to keep player in, aside from endless collections, which is not quite my thing. Had read a bit about classes, and it seems to me that melee have some quite difficult rotations etc, especially with need to keep an eye constantly on buff bar to watch for various procs and stacks (WoW have really useful add-ons for that). But for rdd it seems they just spam a small list of skills, and having it easy. Sniper, sorcerer for example. It is true? For me it is usually easier to play melee than rdd, but here it seems not the case.
  4. Yes, I'm not super-hardcore guy, just want to enjoy group content with descently skilled players (more than anything - they must be able to learn). Well, even some wipes are essential part of the fun that comes from it. Maybe I'm not understanding this full enough, but after watching and reading about some operations, I come to think that most difficulty comes not from boss mechanics itself, but from somewhat clunky and bugged game mechanics. About server - I am currently on Red Eclipse, because couple of my friends are playing there too. It is good or bad server for op content?
  5. Good day, SWTOR community. I am a pretty new player here, but have played many other mmo-s. It is a second time I'm starting SWTOR, first time it just repulsed me by its clunky graphics, and some other issues. Anyway, after almost two years I decided to give it a second try, mostly for story reasons. Heard many times that SWTOR have the best story content among other mmo, and at this point I'm pretty sure of it (have 30 lvl operative). Story is good and quest series on planets are pretty interesting and immersing as well. Also have hopes on the next expansion. But in the end I am end-game pve-oriented player, and if mmo have no serious challenging endgame content it just cant hold me for long. I am currently playing WoW for a ~1,5 years, and though it have crappy 10-years old graphics, boring quests and dailies, I am loving raiding there. Not a top-edge progresser though (mostly because of a guild in what I'm playing), but pretty descent, and considering myself a good player. Maybe not an super-elite, but never had any real problems with any of raid mechanics thrown at me (mythic level, what has been "heroic" before "Warlords of Draenor" expansion came in). So the essence of my question is the following: how difficult in general operations content in SWTOR is in comparsion with WoW raids? Is difficulty heavily depends on class (mdd, rdd, heal, tank)? What about difference in story/hardmode/nightmare? Also maybe someone can compare rotation diffiulty from classes in WoW and SWTOR? Sure some players here played WoW as well, and are able to answer me. It would be pleasure to see answers from wise people with good understandig of game mechanics from both games. Sorry for my bad english if any, it is not native for me.
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