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KLAPEK

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  1. KLAPEK

    PvP balance

    Dear Bioware, I beg you: could you weaken the healers at WZ in the next update? Eg. the best dps inflicted 1.6 mln of dmg at my last WZ. In the same WZ best healer had 3.5 mln of heal. This is the simple proof (and repeatable in every WZ) that PvP is poorly balanced. It's absurd. 8-person team with 2 (or better with 3) healers is absolutely invincible. You don't need good dps or tank. Just healers. Then you win. I beg you once again: please help us with this issue...
  2. KLAPEK

    PvP is dead

    e.g.: my commando score at the end of the game - 1.5kk damage (almost 3k dps) at Novare Coast. Opponents healer: 3.5kk heal. If this healer will be guarded by some tank - he's absolutely unbeatable. We need 3 really good dps to kill them both. If their team have another healer - we have no chance. It's absurd.
  3. KLAPEK

    PvP is dead

    Tell me, Bioware, why you killed PvP? The healers are absolutely unbeatable. 3 healers in 8-person team = easy win. Such team doesn't need strong dps or tank. It's stupid. Really. Could you change something in the future? I'm playing SWTOR 4 years (PvP most often), but at the moment - PvP is for masochists.
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