Ok. Sorry for not being quite clear enough in what I meant. An example of what I mean would be the camouflaged sniper rifle. It requires my armstech be 450, required level to use 54, an item rating of 8, and damage is 39-48. I'm guessing that the way to make good gear is to start with the basics provided by the crew skill trainer and reverse engineer items until I get better schematics. I'm still new at this game so I know I'm missing something.