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hatsamu

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Everything posted by hatsamu

  1. Does anyone else remember this AMA the devs did on Reddit? Inside was said this: "all cosmetics and schematics currently coming from Command Crates will be moved to a vendor so that these can still be acquired. - Tully" Because I don't see this vendor in-game and many of these cosmetics are still missing. On a related note, if anyone on Satele Shan can craft this headpiece or a similar type, PM Xanden.
  2. Master Strike Changes the functionality and animation of Blade Barrage into Master Strike, makes it stationary but increases its damage. -- Flame Thrower Changes the functionality and animation of Searing Wave into Flamethrower, makes it stationary but has 3 ticks of damage and does more damage with the number of your periodic effects on the target.
  3. Right, that's what I meant. Have the run animations be floating like the speeder and starcraft-type mounts. It can keep the walker-type animations when walking.
  4. 1) Something about the Desert Mudhorn mount felt off to me and I think it's because it uses the lizard-like wide-splayed stance and crawl animation, the same as a Dewback for example. As a rhino-like beast, the Mudhorn should have more of an ungulate gallop so I think using the same animation as the Uxibeast mounts would be more fitting. Stance comparison Run comparison 2) Does anyone else think the Basilisk War Droid is more iconic as a flying-type mount? Maybe they could split the difference and the current walker animations for standing idle and toggled-on walking, but have the run animations be floating with take-off and landing animations.
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