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Spartanmbtheobe

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Everything posted by Spartanmbtheobe

  1. http://youtu.be/ewMEctOr78I new episode for the 10-02-2014
  2. The SWTOR Weekly 02-01-2014 New Year Special!: http://youtu.be/2AMrfF2t1YY
  3. Let me know what you guys think and if you have any tips too!
  4. Cosmic's Top 5 Tips for SWTOR Galactic Starfighter Hello and welcome to my top 5 tips for Galactic Starfighter, so you want to be a better fighter pilot huh? Well sit down for a few minutes and I'll tell you some tricks to make sure your topping the boards every match and maximizing your requisition gain. 1. Power management Power management is currently massively under used in galactic star-fighter at the moment but it is in fact crucial to everything you do, whether it be attacking or going on the run. In the lower left hand of the screen is your power management display, you can see three bars. The left hand bar is your weapon systems, the centre shields and the far right is engines. By pressing f1 to f3 you can change your power distribution thereby giving you a boost to your chosen systems. For gaming mouse users you these keys are also rebind-able to optimize your preferred play style. Always remember to actively manage your power in a battle to suit what you need, if you need more speed go for engines, more fire-power go for weapons and so on. 2. Choosing components to complement your play-style One of the best things about Galactic StarFighter is the level of customisation you have available. Components allow you to customize the base statistics of your ship and allows you to tweak the way your weapons, shields and engines work. Depending on your style of play whether you like to be the fast hit and run scout, the damage dealing strike fighter or the long range gunship, you need to choose and upgrade components that complement your play style. For example if you prefer to use your missles instead of your blasters, its worth investing in the missiles trees, giving boosts to things like firing arcs, reload times and damage. It's also good to experiment with components and find what you feels suits you best and then start the process of upgrading those components to level 5. 3. Selecting your co-pilot Crew members give you a variety of passive abilities to your ship, it's really worth looking through them to make sure your getting the maximum benefit of your crew. Your co-pilot not only offers passive abilities but an active ability too. Now some will say to choose a co-pilot with an ability that complements your style, such as if your a damage dealer, choose something that affects your weapons. I however disagree.. If you have selected your components to complement your play-style I think you should try and strengthen your shortfalls. I myself play a heavy hitting strike fighter and have outfitted my components to really give boosts to my weapons, I also play the majority of matches with my power management set to weapons, however by doing this it makes me somewhat squishy. I mainly choose to play with a co-pilot who offers the hydro spanner healing ability, so when I am taking hits, I can at least put up some form of defence. My advice is to choose a co-pilot who strengthens your weak points. 4. Use your abilities! It's very tempting, to play Galactic Starfighter solely with the two mouse buttons and movement keys, I know I did at first. I cannot stress how important your hot-bar abilities are not only for offence but for your survivability. The hot-bar abilities switch your secondary weapons, use your co-pilots ability’s and your engine ability. It is essential to use these abilities to escape locked missiles, close on your targets, boost your damage and more. Really take time to get to know your abilities and how and when you should use them, they will save you from being killed constantly. 5. Capping is more important than kills I cannot tell you how many matches have been lost simply because people get drawn out from the capture points to go chase kills. Currently the only type of match in the game is domination, capture the three points to build up score, yet instead of focusing on these objectives, you see people flying round the map trying to get kills. The amount of requisition you are awarded at the end of the match is not solely down to kills, in fact if you spend the entire match just chasing the enemy, not only will you not get the amount of kills you want, you'll end up the bottom of the board every time. The best thing to remember is the enemy wants the objectives so why waste time chasing them when you can be at the objective and let them come to you, by doing this you'll earn defending medals, capture medals, assists and kills. Doing all of these in a match will ensure you get medals, help win the game and of course end up topping those boards. Doing these five tips will ensure that you maximize the potential requisition gain at the end of every match and it will ultimately be the difference between 4 kills and 16.
  5. Cosmic's Top 5 Tips for SWTOR Galactic Starfighter
  6. The SWTOR Weekly 22-10-2013 Cantina holidays - http://youtu.be/xqppGFYX2v4
  7. even if that is the case, which it certainly is not on my server. Real life currency is more valuble than a digital currency and the price tag should reflect that.
  8. Erm, what basis do you have that 1000CC = 1m credits?
  9. Haha! I love it! Mandalorian strip tease! good job.
  10. The SWTOR Weekly 23-09-2013 Mandalorian armor! http://youtu.be/f75m3GyEH0M
  11. The SWTOR Weekly 15-09-2013 Free hutts for all http://youtu.be/uqKhIgJ0PAE
  12. The SWTOR weekly, This week I talk 2.3.2 patch notes, Monday's extended maintenance and the space project http://youtu.be/n8EVNwyVSEI
  13. The SWTOR weekly, This week Bioware responds in kind, Oricon lore and Dread forged armor! http://youtu.be/wBm6J5Ge43s
  14. New Episode is here! A Quick start guide to Roleplaying for Non roleplayers. Do share the video with as many people and forums as you can, It's very much appreciated!
  15. /Emote - the Roleplaying show, in this third episode I talk Metagaming and Godmoding. Do leave comments and suggestions! Kind Regards and many thanks Mike. =)
  16. I like many, have guildies who are F2P players. Many of them are F2P out of various financial situations. Myself and other members of our particular guild would love to be able to purchase the Rise of the Hutt cartel expansion for our friends to share and enjoy with us! I really think this would be a great Idea, and many other MMO's have gift options for their content. I would really love to see this put in bioware, perhaps it could be a system through email or a code. Please put this in so our F2P members can enjoy level 55 and its content like us! Mike.
  17. This weeks SWTOR weekly is here, we talk 2.3.1, the new cartel packs and more! http://youtu.be/23ZS8M9IVtE
  18. New Episode of SWTOR weekly for the 15-08-2013 - http://www.youtube.com/watch?v=W15JQbqVBk4&feature=share&list=PLnz17sJDw-sV56ySNAVhFvnJsJ4yXY3r7 And my top ten things I'd like to see in SWTOR! - http://youtu.be/FdnJifBtBKQ Enjoy and Subscribe! Mike.
  19. Totally agree check out my suggestion video - http://youtu.be/FdnJifBtBKQ
  20. So I finally got around to gathering my thoughts and putting together the top ten things I would like to see put into Star Wars the old republic. Check it out! http://youtu.be/FdnJifBtBKQ Mike. The Cosmic Engine
  21. Episode 2 is out! enjoy and share it with others =) Mike. The Cosmic engine. http://www.youtube.com/thecosmicengine
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