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TheBeefeater

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  1. It would also be nice if we had the option to remove our companion from the tab rotation during combat. I can't tell you how may times "Target is not an enemy..." flash up in the middle of an intense multi-target battle.
  2. It would be nice if we could tell if a mission is heroic or not before going through the entire conversation. I tend not to do heroic missions and they clutter up my mission log. (and my mind...) Maybe the heroic mission icons could be purple instead of the same yellow as normal missions?
  3. Just a suggestion for general flow. What if they change the load animation when boarding ships? Now when you board ship you break atmo even if you are not leaving planet. From a narrative standpoint, would be it be smoother to add a "boarding the ship" cut scene, then use the "break atmo" cut scene for when a course is plotted in. (adding a kewl hyperspace jump animation). Of course, that would mean changing the cockpit window view to that of the hangar interior. But that could totally be cool! Thoughts?
  4. Okay, I think that makes sense. I am on a PvE server. I was on Nar Shada. So I must have been in an area where the Sith had a mission in Republic Territory, and therefore was not forced to turn on the PvP flag? Thanks.
  5. I play a smuggler, so, when I go into Imperial territory, the game automatically turns on my PvP flag. Why is it then, that I just saw a Sith Warrior deep in Republic territory and I could not attack her? I toggled my flag on, and it still did not allow me to attack... Am I misunderstanding the purpose of the PvP flags? Or can I walk around Imperial territory as much as I want without fear of being attacked even if my flag is automatically toggled on?
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